"Games" { /* Left 4 Dead 2 */ "left4dead2" { "Offsets" { "GiveNamedItem" { "windows" "506" "linux" "507" "mac" "507" } "RemovePlayerItem" { "windows" "288" "linux" "289" "mac" "289" } "Weapon_GetSlot" { "windows" "286" "linux" "287" "mac" "287" } "Ignite" { "windows" "221" "linux" "222" "mac" "222" } "Extinguish" { "windows" "224" "linux" "225" "mac" "225" } "Teleport" { "windows" "117" "linux" "118" "mac" "118" } "CommitSuicide" { "windows" "474" "linux" "474" "mac" "474" } "GetVelocity" { "windows" "149" "linux" "150" "mac" "150" } "EyeAngles" { "windows" "140" "linux" "141" "mac" "141" } "AcceptInput" { "windows" "43" "linux" "44" "mac" "44" } "SetEntityModel" { "windows" "26" "linux" "27" "mac" "27" } "WeaponEquip" { "windows" "279" "linux" "280" "mac" "280" } "Activate" { "windows" "35" "linux" "36" "mac" "36" } "PlayerRunCmd" { "windows" "452" "linux" "453" "mac" "453" } } "Keys" { "GameRulesProxy" "CTerrorGameRulesProxy" } } }