"Games" { /* Fortress Forever 2.4 */ "FortressForever" { "Offsets" { "EndTouch" { "windows" "97" } "FireBullets" { "windows" "108" } "OnTakeDamage" { "windows" "65" } "PreThink" { "windows" "282" } "PostThink" { "windows" "283" } "SetTransmit" { "windows" "23" } "ShouldCollide" { "windows" "17" } "Spawn" { "windows" "25" } "StartTouch" { "windows" "95" } "Think" { "windows" "51" } "Touch" { "windows" "96" } "TraceAttack" { "windows" "63" } "Use" { "windows" "94" } "VPhysicsUpdate" { "windows" "151" } "Weapon_CanSwitchTo" { "windows" "231" } "Weapon_CanUse" { "windows" "225" } "Weapon_Drop" { "windows" "228" } "Weapon_Equip" { "windows" "226" } "Weapon_Switch" { "windows" "229" } } } }