/** * vim: set ts=4 : * ================================================================ * SourceMod SDKTools Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ================================================================ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License, * version 3.0, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to * link the code of this program (as well as its derivative works) to * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any * Game MODs that run on software by the Valve Corporation. You must * obey the GNU General Public License in all respects for all other * code used. Additionally, AlliedModders LLC grants this exception * to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version * JULY-31-2007), or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_VALVE_CALLER_H_ #define _INCLUDE_SOURCEMOD_VALVE_CALLER_H_ #include #include #include "vdecoder.h" using namespace SourceMod; using namespace SourceHook; /** * @brief Info necessary to call a Valve function */ struct ValveCall { ICallWrapper *call; /**< From IBinTools */ ValveCallType type; /**< Call type */ ValvePassInfo *vparams; /**< Valve parameter info */ ValvePassInfo *retinfo; /**< Return buffer info */ ValvePassInfo *thisinfo; /**< Thiscall info */ size_t stackSize; /**< Stack size */ size_t stackEnd; /**< End of the bintools stack */ unsigned char *retbuf; /**< Return buffer */ CStack stk; /**< Parameter stack */ unsigned char *stk_get(); void stk_put(unsigned char *ptr); ValveCall(); ~ValveCall(); }; ValveCall *CreateValveVCall(unsigned int vtableIdx, ValveCallType vcalltype, const ValvePassInfo *retInfo, const ValvePassInfo *params, unsigned int numParams); ValveCall *CreateValveCall(void *addr, ValveCallType vcalltype, const ValvePassInfo *retInfo, const ValvePassInfo *params, unsigned int numParams); #endif //_INCLUDE_SOURCEMOD_VALVE_CALLER_H_