/** * vim: set ts=4 : * =============================================================== * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. * =============================================================== * * This file is not open source and may not be copied without explicit * written permission of AlliedModders LLC. This file may not be redistributed * in whole or significant part. * For information, see LICENSE.txt or http://www.sourcemod.net/license.php * * Version: $Id$ */ #include #include class CellArray { public: CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0) { } ~CellArray() { free(m_Data); } size_t size() const { return m_Size; } cell_t *push() { if (!GrowIfNeeded(1)) { return NULL; } cell_t *arr = &m_Data[m_Size * m_BlockSize]; m_Size++; return arr; } cell_t *at(size_t b) const { return &m_Data[b * m_BlockSize]; } size_t blocksize() const { return m_BlockSize; } void clear() { m_Size = 0; } bool swap(size_t item1, size_t item2) { /* Make sure there is extra space available */ if (!GrowIfNeeded(1)) { return false; } cell_t *pri = at(item1); cell_t *alt = at(item2); /* Get our temporary array 1 after the limit */ cell_t *temp = &m_Data[m_Size * m_BlockSize]; memcpy(temp, pri, sizeof(cell_t) * m_BlockSize); memcpy(pri, alt, sizeof(cell_t) * m_BlockSize); memcpy(alt, temp, sizeof(cell_t) * m_BlockSize); return true; } void remove(size_t index) { /* If we're at the end, take the easy way out */ if (index == m_Size - 1) { m_Size--; return; } /* Otherwise, it's time to move stuff! */ size_t remaining_indexes = (m_Size - 1) - index; cell_t *src = at(index + 1); cell_t *dest = at(index); memmove(dest, src, sizeof(cell_t) * m_BlockSize * remaining_indexes); m_Size--; } cell_t *insert_at(size_t index) { /* Make sure it'll fit */ if (!GrowIfNeeded(1)) { return NULL; } /* move everything up */ cell_t *src = at(index); cell_t *dst = at(index + 1); memmove(dst, src, sizeof(cell_t) * m_BlockSize * m_Size); m_Size++; return src; } bool resize(size_t count) { if (count <= m_Size) { m_Size = count; return true; } return GrowIfNeeded(m_Size - count); } private: bool GrowIfNeeded(size_t count) { /* Shortcut out if we can store this */ if (m_Size + count <= m_AllocSize) { return true; } /* Set a base allocation size of 8 items */ if (!m_AllocSize) { m_AllocSize = 8; } /* If it's not enough, keep doubling */ while (m_Size + count > m_AllocSize) { m_AllocSize *= 2; } /* finally, allocate the new block */ if (m_Data) { m_Data = (cell_t *)realloc(m_Data, sizeof(cell_t) * m_BlockSize * m_AllocSize); } else { m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize); } return (m_Data != NULL); } private: cell_t *m_Data; size_t m_BlockSize; size_t m_AllocSize; size_t m_Size; };