/** * vim: set ts=4 : * =============================================================== * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. * =============================================================== * * This file is part of the SourceMod/SourcePawn SDK. This file may only be used * or modified under the Terms and Conditions of its License Agreement, which is found * in LICENSE.txt. The Terms and Conditions for making SourceMod extensions/plugins * may change at any time. To view the latest information, see: * http://www.sourcemod.net/license.php * * Version: $Id$ */ #if defined _bitbuffer_included #endinput #endif #define _bitbuffer_included /** * Writes a single bit to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param bit Bit to write (true for 1, false for 0). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteBool(Handle:bf, bool:bit); /** * Writes a byte to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param byte Byte to write (value will be written as 8bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteByte(Handle:bf, byte); /** * Writes a byte to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param chr Character to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteChar(Handle:bf, chr); /** * Writes a 16bit integer to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Integer to write (value will be written as 16bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteShort(Handle:bf, num); /** * Writes a 16bit unsigned integer to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Integer to write (value will be written as 16bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteWord(Handle:bf, num); /** * Writes a normal integer to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Integer to write (value will be written as 32bit). * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteNum(Handle:bf, num); /** * Writes a floating point number to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param num Number to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteFloat(Handle:bf, Float:num); /** * Writes a string to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param string Text string to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteString(Handle:bf, const String:string[]); /** * Writes an entity to a writable bitbuffer (bf_write). * @note This is a wrapper around BfWriteShort(). * * @param bf bf_write handle to write to. * @param ent Entity index to write. * @noreturn * @error Invalid or incorrect Handle, or invalid entity. */ native BfWriteEntity(Handle:bf, ent); /** * Writes a bit angle to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param angle Angle to write. * @param numBits Optional number of bits to use. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteAngle(Handle:bf, Float:angle, numBits=8); /** * Writes a coordinate to a writable bitbuffer (bf_write). * * @param bf bf_write handle to write to. * @param coord Coordinate to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteCoord(Handle:bf, Float:coord); /** * Writes a 3D vector of coordinates to a writable bitbuffer (bf_write). * * @param bif bf_write handle to write to. * @param coord Coordinate array to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteVecCoord(Handle:bf, Float:coord[3]); /** * Writes a 3D normal vector to a writable bitbuffer (bf_write). * * @param bif bf_write handle to write to. * @param vec Vector to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteVecNormal(Handle:bf, Float:vec[3]); /** * Writes a 3D angle vector to a writable bitbuffer (bf_write). * * @param bif bf_write handle to write to. * @param angles Angle vector to write. * @noreturn * @error Invalid or incorrect Handle. */ native BfWriteAngles(Handle:bf, Float:angles[3]);