"Games" { /* GMod 9.0.4b */ "gmod9" { "Offsets" { "EndTouch" { "windows" "86" "linux" "87" } "FireBullets" { "windows" "96" "linux" "97" } "GroundEntChanged" { "windows" "149" "linux" "150" } "OnTakeDamage" { "windows" "56" "linux" "57" } "PreThink" { "windows" "250" "linux" "251" } "PostThink" { "windows" "251" "linux" "252" } "Reload" { "windows" "217" "linux" "218" } "SetTransmit" { "windows" "23" "linux" "24" } "ShouldCollide" { "windows" "19" "linux" "20" } "Spawn" { "windows" "25" "linux" "26" } "StartTouch" { "windows" "84" "linux" "85" } "Think" { "windows" "47" "linux" "48" } "Touch" { "windows" "91" "linux" "92" } "TraceAttack" { "windows" "55" "linux" "56" } "Use" { "windows" "83" "linux" "84" } "VPhysicsUpdate" { "windows" "133" "linux" "134" } "Weapon_CanSwitchTo" { "windows" "208" "linux" "209" } "Weapon_CanUse" { "windows" "202" "linux" "203" } "Weapon_Drop" { "windows" "205" "linux" "206" } "Weapon_Equip" { "windows" "203" "linux" "204" } "Weapon_Switch" { "windows" "206" "linux" "207" } } } }