// vim: set ts=4 sw=4 tw=99 noet : // ============================================================================= // SourceMod // Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. // ============================================================================= // This program is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License, version 3.0, as published by the // Free Software Foundation. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // You should have received a copy of the GNU General Public License along with // this program. If not, see . // As a special exception, AlliedModders LLC gives you permission to link the // code of this program (as well as its derivative works) to "Half-Life 2," the // "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software // by the Valve Corporation. You must obey the GNU General Public License in // all respects for all other code used. Additionally, AlliedModders LLC grants // this exception to all derivative works. AlliedModders LLC defines further // exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), // or . #ifndef _include_sourcemod_logic_frame_tasks_h_ #define _include_sourcemod_logic_frame_tasks_h_ #include namespace SourceMod { void ScheduleTaskForNextFrame(ke::Lambda&& task); void RunScheduledFrameTasks(bool simulating); } #endif // _include_sourcemod_logic_frame_tasks_h_