# vim: set ts=2 sw=2 tw=99 noet ft=python: 
import os

sdk = SM.sdkInfo['ep2v']

if AMBuild.target['platform'] in sdk['platform']:
	compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep2v')

	name = 'game.cstrike.ext.' + sdk['ext']
	extension = AMBuild.AddJob(name)
	binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
	SM.PreSetupHL2Job(extension, binary, 'ep2v')
	binary.AddSourceFiles('extensions/cstrike', [
		'extension.cpp',
		'natives.cpp',
		'RegNatives.cpp',
		'timeleft.cpp',
		'sdk/smsdk_ext.cpp'
		])
	SM.PostSetupHL2Job(extension, binary, 'ep2v')
	SM.AutoVersion('extensions/cstrike', binary)
	binary.SendToJob()