"Games" { "#default" { "Offsets" { "Blocked" { "windows" "105" "linux" "106" "mac" "106" } "EndTouch" { "windows" "103" "linux" "104" "mac" "104" } "FireBullets" { "windows" "117" "linux" "118" "mac" "118" } "GetMaxHealth" { "windows" "121" "linux" "122" "mac" "122" } "GroundEntChanged" { "windows" "175" "linux" "177" "mac" "177" } "OnTakeDamage" { "windows" "67" "linux" "68" "mac" "68" } "OnTakeDamage_Alive" { "windows" "294" "linux" "295" "mac" "295" } "PreThink" { "windows" "367" "linux" "368" "mac" "368" } "PostThink" { "windows" "368" "linux" "369" "mac" "369" } "Reload" { "windows" "306" "linux" "312" "mac" "312" } "SetTransmit" { "windows" "22" "linux" "23" "mac" "23" } "ShouldCollide" { "windows" "17" "linux" "18" "mac" "18" } "Spawn" { "windows" "24" "linux" "25" "mac" "25" } "StartTouch" { "windows" "101" "linux" "102" "mac" "102" } "Think" { "windows" "51" "linux" "52" "mac" "52" } "Touch" { "windows" "102" "linux" "103" "mac" "103" } "TraceAttack" { "windows" "65" "linux" "66" "mac" "66" } "Use" { "windows" "100" "linux" "101" "mac" "101" } "VPhysicsUpdate" { "windows" "154" "linux" "155" "mac" "155" } "Weapon_CanSwitchTo" { "windows" "286" "linux" "287" "mac" "287" } "Weapon_CanUse" { "windows" "280" "linux" "281" "mac" "281" } "Weapon_Drop" { "windows" "283" "linux" "284" "mac" "284" } "Weapon_Equip" { "windows" "281" "linux" "282" "mac" "282" } "Weapon_Switch" { "windows" "284" "linux" "285" "mac" "285" } } } "#default" { "Offsets" { "EntityListeners" { "linux" "196644" "mac" "196644" } } "Addresses" { "EntityListenersPtr" { "windows" { "signature" "EntityListenersFinder" "read" "18" } } } "Signatures" { // Find call to AddListenerEntity in CPhysSaveRestoreBlockHandler::PreRestore (virtual) "EntityListenersFinder" { "library" "server" "windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x33\xC0\x56\x85\xC9\x7E\x32\x8B" } } } }