# vim: set ts=2 sw=2 tw=99 noet ft=python: import os sdk = SM.sdkInfo['ep1'] compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep1') name = 'game.cstrike.ext.' + sdk['ext'] extension = AMBuild.AddJob(name) binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler) SM.PreSetupHL2Job(extension, binary, 'ep1') binary.AddSourceFiles('extensions/cstrike', [ 'extension.cpp', 'natives.cpp', 'RegNatives.cpp', 'timeleft.cpp', 'sdk/smsdk_ext.cpp' ]) SM.PostSetupHL2Job(extension, binary, 'ep1') SM.AutoVersion('extensions/cstrike', binary) binary.SendToJob()