/** * vim: set ts=4 : * ============================================================================= * SourceMod Counter-Strike:Source Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "extension.h" #include "RegNatives.h" /** * @file extension.cpp * @brief Implement extension code here. */ CStrike g_CStrike; /**< Global singleton for extension's main interface */ IBinTools *g_pBinTools = NULL; IGameConfig *g_pGameConf = NULL; SMEXT_LINK(&g_CStrike); extern sp_nativeinfo_t g_CSNatives[]; bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late) { sharesys->AddDependency(myself, "bintools.ext", true, true); if (!gameconfs->LoadGameConfigFile("sm-cstrike.games", &g_pGameConf, error, maxlength)) { return false; } sharesys->AddNatives(myself, g_CSNatives); return true; } void CStrike::SDK_OnUnload() { g_RegNatives.UnregisterAll(); gameconfs->CloseGameConfigFile(g_pGameConf); } void CStrike::SDK_OnAllLoaded() { SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools); } bool CStrike::QueryRunning(char *error, size_t maxlength) { SM_CHECK_IFACE(BINTOOLS, g_pBinTools); return true; } bool CStrike::QueryInterfaceDrop(SMInterface *pInterface) { if (pInterface == g_pBinTools) { return false; } return IExtensionInterface::QueryInterfaceDrop(pInterface); } void CStrike::NotifyInterfaceDrop(SMInterface *pInterface) { g_RegNatives.UnregisterAll(); }