/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Team Fortress 2 */ "tf" { "Offsets" { "GiveNamedItem" { "windows" "400" "linux" "404" "mac" "404" } "RemovePlayerItem" { "windows" "272" "linux" "273" "mac" "273" } "Weapon_GetSlot" { "windows" "270" "linux" "271" "mac" "271" } "Ignite" { "windows" "211" "linux" "212" "mac" "212" } "Extinguish" { "windows" "215" "linux" "216" "mac" "216" } "Teleport" { "windows" "108" "linux" "109" "mac" "109" } "CommitSuicide" { "windows" "444" "linux" "444" "mac" "444" } "GetVelocity" { "windows" "140" "linux" "141" "mac" "141" } "EyeAngles" { "windows" "131" "linux" "132" "mac" "132" } "SetEntityModel" { "windows" "24" "linux" "25" "mac" "25" } "AcceptInput" { "windows" "36" "linux" "37" "mac" "37" } "WeaponEquip" { "windows" "263" "linux" "264" "mac" "264" } "Activate" { "windows" "33" "linux" "34" "mac" "34" } "PlayerRunCmd" { "windows" "421" "linux" "422" "mac" "422" } "GiveAmmo" { "windows" "254" "linux" "255" "mac" "255" } } "Keys" { "GameRulesProxy" "CTFGameRulesProxy" "GameRulesDataTable" "tf_gamerules_data" } } /* CBaseEntityOutput::FireOutput */ "#default" { "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } }