/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides slap functionality
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
new g_SlapDamage[MAXPLAYERS+1];
PerformSlap(client, target, damage)
{
LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
SlapPlayer(target, damage, true);
}
DisplaySlapDamageMenu(client)
{
Menu menu = CreateMenu(MenuHandler_SlapDamage);
char title[100];
Format(title, sizeof(title), "%T:", "Slap damage", client);
menu.SetTitle(title);
menu.ExitBackButton = true;
menu.AddItem("0", "0");
menu.AddItem("1", "1");
menu.AddItem("5", "5");
menu.AddItem("10", "10");
menu.AddItem("20", "20");
menu.AddItem("50", "50");
menu.AddItem("99", "99");
menu.Display(client, MENU_TIME_FOREVER);
}
DisplaySlapTargetMenu(client)
{
Menu menu = CreateMenu(MenuHandler_Slap);
char title[100];
Format(title, sizeof(title), "%T: %d damage", "Slap player", client, g_SlapDamage[client]);
menu.SetTitle(title);
menu.ExitBackButton = true;
AddTargetsToMenu(menu, client, true, true);
menu.Display(client, MENU_TIME_FOREVER);
}
public AdminMenu_Slap(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Slap player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplaySlapDamageMenu(param);
}
}
public MenuHandler_SlapDamage(Menu menu, MenuAction action, param1, param2)
{
if (action == MenuAction_End)
{
delete menu;
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu)
{
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
char info[32];
menu.GetItem(param2, info, sizeof(info));
g_SlapDamage[param1] = StringToInt(info);
DisplaySlapTargetMenu(param1);
}
}
public MenuHandler_Slap(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_End)
{
delete menu;
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack)
{
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
char info[32];
new userid, target;
menu.GetItem(param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else if (!IsPlayerAlive(target))
{
ReplyToCommand(param1, "[SM] %t", "Player has since died");
}
else
{
decl String:name[MAX_NAME_LENGTH];
GetClientName(target, name, sizeof(name));
PerformSlap(param1, target, g_SlapDamage[param1]);
ShowActivity2(param1, "[SM] ", "%t", "Slapped target", "_s", name);
}
DisplaySlapTargetMenu(param1);
}
}
public Action:Command_Slap(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new damage = 0;
if (args > 1)
{
decl String:arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if (StringToIntEx(arg2, damage) == 0 || damage < 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformSlap(client, target_list[i], damage);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Slapped target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Slapped target", "_s", target_name);
}
return Plugin_Handled;
}