/** * vim: set ts=4 : * ============================================================================= * SourceMod Dynamic Hooks Extension * Copyright (C) 2012-2021 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SDK_HACKS_H_ #define _INCLUDE_SDK_HACKS_H_ class SDKVector { public: SDKVector(float x1, float y1, float z1) { this->x = x1; this->y = y1; this->z = z1; } SDKVector(void) { this->x = 0.0; this->y = 0.0; this->z = 0.0; } float x; float y; float z; }; struct string_t { public: bool operator!() const { return ( pszValue == NULL ); } bool operator==( const string_t &rhs ) const { return ( pszValue == rhs.pszValue ); } bool operator!=( const string_t &rhs ) const { return ( pszValue != rhs.pszValue ); } bool operator<( const string_t &rhs ) const { return ((void *)pszValue < (void *)rhs.pszValue ); } const char *ToCStr() const { return ( pszValue ) ? pszValue : ""; } protected: const char *pszValue; }; struct castable_string_t : public string_t // string_t is used in unions, hence, no constructor allowed { castable_string_t() { pszValue = NULL; } castable_string_t( const char *pszFrom ) { pszValue = (pszFrom && *pszFrom) ? pszFrom : 0; } }; #define NULL_STRING castable_string_t() #define STRING( string_t_obj ) (string_t_obj).ToCStr() #define MAKE_STRING( c_str ) castable_string_t( c_str ) #define FL_EDICT_FREE (1<<1) struct edict_t { public: bool IsFree() { return (m_fStateFlags & FL_EDICT_FREE) != 0; } private: int m_fStateFlags; }; class CBaseHandle { /*public: bool IsValid() const {return m_Index != INVALID_EHANDLE_INDEX;} int GetEntryIndex() const { if ( !IsValid() ) return NUM_ENT_ENTRIES-1; return m_Index & ENT_ENTRY_MASK; }*/ private: unsigned long m_Index; }; #endif