/** * vim: set ts=4 : * ================================================================ * SourceMod SDKTools Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ================================================================ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License, * version 3.0, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to * link the code of this program (as well as its derivative works) to * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any * Game MODs that run on software by the Valve Corporation. You must * obey the GNU General Public License in all respects for all other * code used. Additionally, AlliedModders LLC grants this exception * to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version * JULY-31-2007), or . * * Version: $Id$ */ #include "extension.h" #include "vcallbuilder.h" #include "vnatives.h" #include "vhelpers.h" #include "vglobals.h" #include "tempents.h" /** * @file extension.cpp * @brief Implements SDK Tools extension code. */ SDKTools g_SdkTools; /**< Global singleton for extension's main interface */ IServerGameEnts *gameents = NULL; IEngineTrace *enginetrace = NULL; IEngineSound *engsound = NULL; INetworkStringTableContainer *netstringtables = NULL; IServerPluginHelpers *pluginhelpers = NULL; IBinTools *g_pBinTools = NULL; IGameConfig *g_pGameConf = NULL; IGameHelpers *g_pGameHelpers = NULL; IServerGameClients *serverClients = NULL; IVoiceServer *voiceserver = NULL; IPlayerInfoManager *playerinfomngr = NULL; HandleType_t g_CallHandle = 0; HandleType_t g_TraceHandle = 0; SMEXT_LINK(&g_SdkTools); extern sp_nativeinfo_t g_CallNatives[]; extern sp_nativeinfo_t g_TENatives[]; extern sp_nativeinfo_t g_TRNatives[]; extern sp_nativeinfo_t g_StringTableNatives[]; extern sp_nativeinfo_t g_VoiceNatives[]; bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late) { sharesys->AddDependency(myself, "bintools.ext", true, true); sharesys->AddNatives(myself, g_CallNatives); sharesys->AddNatives(myself, g_Natives); sharesys->AddNatives(myself, g_TENatives); sharesys->AddNatives(myself, g_SoundNatives); sharesys->AddNatives(myself, g_TRNatives); sharesys->AddNatives(myself, g_StringTableNatives); sharesys->AddNatives(myself, g_VoiceNatives); SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers); if (!gameconfs->LoadGameConfigFile("sdktools.games", &g_pGameConf, error, maxlength)) { return false; } playerhelpers->AddClientListener(&g_SdkTools); g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL); g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, NULL, NULL, myself->GetIdentity(), NULL); ConCommandBaseMgr::OneTimeInit(this); return true; } void SDKTools::OnHandleDestroy(HandleType_t type, void *object) { if (type == g_CallHandle) { ValveCall *v = (ValveCall *)object; delete v; } if (type == g_TraceHandle) { trace_t *tr = (trace_t *)object; delete tr; } } void SDKTools::SDK_OnUnload() { List::iterator iter; for (iter = g_RegCalls.begin(); iter != g_RegCalls.end(); iter++) { delete (*iter); } g_RegCalls.clear(); ShutdownHelpers(); g_TEManager.Shutdown(); gameconfs->CloseGameConfigFile(g_pGameConf); playerhelpers->RemoveClientListener(&g_SdkTools); } bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_ANY(serverFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); GET_V_IFACE_ANY(engineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION); GET_V_IFACE_ANY(engineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER); GET_V_IFACE_ANY(engineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER); GET_V_IFACE_ANY(engineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS); GET_V_IFACE_ANY(serverFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS); GET_V_IFACE_ANY(engineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER); GET_V_IFACE_ANY(serverFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER); return true; } void SDKTools::SDK_OnAllLoaded() { SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools); g_TEManager.Initialize(); InitializeValveGlobals(); } bool SDKTools::QueryRunning(char *error, size_t maxlength) { SM_CHECK_IFACE(BINTOOLS, g_pBinTools); return true; } bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface) { if (pInterface == g_pBinTools) { return false; } return IExtensionInterface::QueryInterfaceDrop(pInterface); } void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface) { List::iterator iter; for (iter = g_RegCalls.begin(); iter != g_RegCalls.end(); iter++) { delete (*iter); } g_RegCalls.clear(); ShutdownHelpers(); g_TEManager.Shutdown(); } bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar) { return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar); }