"Games" { /* Zombic Panic Source 2.0 */ "zps" { "Offsets" { "EndTouch" { "windows" "96" "linux" "97" } "FireBullets" { "windows" "108" "linux" "109" } "OnTakeDamage" { "windows" "61" "linux" "62" } "PreThink" { "windows" "295" "linux" "296" } "PostThink" { "windows" "296" "linux" "297" } "SetTransmit" { "windows" "19" "linux" "20" } "ShouldCollide" { "windows" "15" "linux" "16" } "Spawn" { "windows" "21" "linux" "22" } "StartTouch" { "windows" "94" "linux" "95" } "Think" { "windows" "46" "linux" "47" } "Touch" { "windows" "95" "linux" "96" } "TraceAttack" { "windows" "59" "linux" "60" } "Use" { "windows" "93" "linux" "94" } "VPhysicsUpdate" { "windows" "149" "linux" "150" } "Weapon_CanSwitchTo" { "windows" "240" "linux" "241" } "Weapon_CanUse" { "windows" "234" "linux" "235" } "Weapon_Drop" { "windows" "237" "linux" "238" } "Weapon_Equip" { "windows" "235" "linux" "236" } //"Weapon_Switch" //{ // "windows" "234" // "linux" "235" //} } } }