/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Counter-Strike:Source Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#include
#include "extension.h"
#include "RegNatives.h"
#include "timeleft.h"
#include "iplayerinfo.h"
#include "ISDKTools.h"
#include "forwards.h"
#include "util_cstrike.h"
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
CStrike g_CStrike; /**< Global singleton for extension's main interface */
IBinTools *g_pBinTools = NULL;
IGameConfig *g_pGameConf = NULL;
IGameEventManager2 *gameevents = NULL;
bool hooked_everything = false;
int g_msgHintText = -1;
SMEXT_LINK(&g_CStrike);
extern sp_nativeinfo_t g_CSNatives[];
ISDKTools *g_pSDKTools = NULL;
bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
#if SOURCE_ENGINE != SE_CSGO
if (strcmp(g_pSM->GetGameFolderName(), "cstrike") != 0)
{
snprintf(error, maxlength, "Cannot Load Cstrike Extension on mods other than CS:S and CS:GO");
return false;
}
#endif
sharesys->AddDependency(myself, "bintools.ext", true, true);
sharesys->AddDependency(myself, "sdktools.ext", false, true);
char conf_error[255];
if (!gameconfs->LoadGameConfigFile("sm-cstrike.games", &g_pGameConf, conf_error, sizeof(conf_error)))
{
if (error)
{
snprintf(error, maxlength, "Could not read sm-cstrike.games: %s", conf_error);
}
return false;
}
sharesys->AddNatives(myself, g_CSNatives);
sharesys->RegisterLibrary(myself, "cstrike");
plsys->AddPluginsListener(this);
playerhelpers->RegisterCommandTargetProcessor(this);
CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf);
g_pHandleBuyForward = forwards->CreateForward("CS_OnBuyCommand", ET_Event, 2, NULL, Param_Cell, Param_String);
g_pPriceForward = forwards->CreateForward("CS_OnGetWeaponPrice", ET_Event, 3, NULL, Param_Cell, Param_String, Param_CellByRef);
g_pTerminateRoundForward = forwards->CreateForward("CS_OnTerminateRound", ET_Event, 2, NULL, Param_FloatByRef, Param_CellByRef);
g_pCSWeaponDropForward = forwards->CreateForward("CS_OnCSWeaponDrop", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_TerminateRoundDetourEnabled = false;
m_WeaponPriceDetourEnabled = false;
m_HandleBuyDetourEnabled = false;
m_CSWeaponDetourEnabled = false;
return true;
}
bool CStrike::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
return true;
}
void CStrike::SDK_OnUnload()
{
if (hooked_everything)
{
gameevents->RemoveListener(&g_TimeLeftEvents);
SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(&g_TimeLeftEvents, &TimeLeftEvents::LevelInit), true);
hooked_everything = false;
}
g_RegNatives.UnregisterAll();
gameconfs->CloseGameConfigFile(g_pGameConf);
plsys->RemovePluginsListener(this);
playerhelpers->UnregisterCommandTargetProcessor(this);
forwards->ReleaseForward(g_pHandleBuyForward);
forwards->ReleaseForward(g_pPriceForward);
forwards->ReleaseForward(g_pTerminateRoundForward);
forwards->ReleaseForward(g_pCSWeaponDropForward);
#if SOURCE_ENGINE == SE_CSGO
ClearHashMaps();
#endif
}
void CStrike::SDK_OnAllLoaded()
{
SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools);
if (g_pSDKTools == NULL)
{
smutils->LogError(myself, "SDKTools interface not found. TerminateRound native disabled.");
}
else if (g_pSDKTools->GetInterfaceVersion() < 2)
{
// THIS ISN'T DA LIMBO STICK. LOW IS BAD
smutils->LogError(myself, "SDKTools interface is outdated. TerminateRound native disabled.");
}
gameevents->AddListener(&g_TimeLeftEvents, "round_start", true);
gameevents->AddListener(&g_TimeLeftEvents, "round_end", true);
SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(&g_TimeLeftEvents, &TimeLeftEvents::LevelInit), true);
hooked_everything = true;
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
#if SOURCE_ENGINE == SE_CSGO
CreateHashMaps();
#endif
}
bool CStrike::QueryRunning(char *error, size_t maxlength)
{
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
return true;
}
bool CStrike::QueryInterfaceDrop(SMInterface *pInterface)
{
if (pInterface == g_pBinTools)
{
return false;
}
return IExtensionInterface::QueryInterfaceDrop(pInterface);
}
void CStrike::NotifyInterfaceDrop(SMInterface *pInterface)
{
g_RegNatives.UnregisterAll();
}
size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
size_t len = vsnprintf(buffer, maxlength, fmt, ap);
va_end(ap);
if (len >= maxlength)
{
buffer[maxlength - 1] = '\0';
return (maxlength - 1);
}
else
{
return len;
}
}
bool CStrike::ProcessCommandTarget(cmd_target_info_t *info)
{
int max_clients;
IPlayerInfo *pInfo;
unsigned int team_index = 0;
IGamePlayer *pPlayer, *pAdmin;
if ((info->flags & COMMAND_FILTER_NO_MULTI) == COMMAND_FILTER_NO_MULTI)
{
return false;
}
if (info->admin)
{
if ((pAdmin = playerhelpers->GetGamePlayer(info->admin)) == NULL)
{
return false;
}
if (!pAdmin->IsInGame())
{
return false;
}
}
else
{
pAdmin = NULL;
}
if (strcmp(info->pattern, "@ct") == 0 || strcmp(info->pattern, "@cts") == 0)
{
team_index = 3;
}
else if (strcmp(info->pattern, "@t") == 0 || strcmp(info->pattern, "@ts") == 0)
{
team_index = 2;
}
else
{
return false;
}
info->num_targets = 0;
max_clients = playerhelpers->GetMaxClients();
for (int i = 1;
i <= max_clients && (cell_t)info->num_targets < info->max_targets;
i++)
{
if ((pPlayer = playerhelpers->GetGamePlayer(i)) == NULL)
{
continue;
}
if (!pPlayer->IsInGame())
{
continue;
}
if ((pInfo = pPlayer->GetPlayerInfo()) == NULL)
{
continue;
}
if (pInfo->GetTeamIndex() != (int)team_index)
{
continue;
}
if (playerhelpers->FilterCommandTarget(pAdmin, pPlayer, info->flags)
!= COMMAND_TARGET_VALID)
{
continue;
}
info->targets[info->num_targets] = i;
info->num_targets++;
}
if (info->num_targets == 0)
{
info->reason = COMMAND_TARGET_EMPTY_FILTER;
}
else
{
info->reason = COMMAND_TARGET_VALID;
}
info->target_name_style = COMMAND_TARGETNAME_RAW;
if (team_index == 2)
{
UTIL_Format(info->target_name, info->target_name_maxlength, "Terrorists");
}
else if (team_index == 3)
{
UTIL_Format(info->target_name, info->target_name_maxlength, "CTs");
}
return true;
}
const char *CStrike::GetExtensionVerString()
{
return SOURCEMOD_VERSION;
}
const char *CStrike::GetExtensionDateString()
{
return SOURCEMOD_BUILD_TIME;
}
void CStrike::OnPluginLoaded(IPlugin *plugin)
{
if (!m_WeaponPriceDetourEnabled && g_pPriceForward->GetFunctionCount())
{
m_WeaponPriceDetourEnabled = CreateWeaponPriceDetour();
if (m_WeaponPriceDetourEnabled)
m_HandleBuyDetourEnabled = true;
}
if (!m_TerminateRoundDetourEnabled && g_pTerminateRoundForward->GetFunctionCount())
{
m_TerminateRoundDetourEnabled = CreateTerminateRoundDetour();
}
if (!m_HandleBuyDetourEnabled && g_pHandleBuyForward->GetFunctionCount())
{
m_HandleBuyDetourEnabled = CreateHandleBuyDetour();
}
if (!m_CSWeaponDetourEnabled && g_pCSWeaponDropForward->GetFunctionCount())
{
m_CSWeaponDetourEnabled = CreateCSWeaponDropDetour();
}
}
void CStrike::OnPluginUnloaded(IPlugin *plugin)
{
if (m_WeaponPriceDetourEnabled && !g_pPriceForward->GetFunctionCount())
{
RemoveWeaponPriceDetour();
m_WeaponPriceDetourEnabled = false;
}
if (m_TerminateRoundDetourEnabled && !g_pTerminateRoundForward->GetFunctionCount())
{
RemoveTerminateRoundDetour();
m_TerminateRoundDetourEnabled = false;
}
if (m_HandleBuyDetourEnabled && !g_pHandleBuyForward->GetFunctionCount())
{
RemoveHandleBuyDetour();
m_HandleBuyDetourEnabled = false;
}
if (m_CSWeaponDetourEnabled && !g_pCSWeaponDropForward->GetFunctionCount())
{
RemoveCSWeaponDropDetour();
m_CSWeaponDetourEnabled = false;;
}
}