/**
 * vim: set ts=4 :
 * =============================================================================
 * SourceMod Counter-Strike:Source Extension
 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
 * =============================================================================
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License, version 3.0, as published by the
 * Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * As a special exception, AlliedModders LLC gives you permission to link the
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 * by the Valve Corporation.  You must obey the GNU General Public License in
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 * this exception to all derivative works.  AlliedModders LLC defines further
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 * or <http://www.sourcemod.net/license.php>.
 *
 * Version: $Id$
 */

#include "extension.h"
#include "RegNatives.h"

#define REGISTER_NATIVE_ADDR(name, code) \
	void *addr; \
	if (!g_pGameConf->GetMemSig(name, &addr)) \
	{ \
		return pContext->ThrowNativeError("Failed to locate function"); \
	} \
	code; \
	g_RegNatives.Register(pWrapper);

inline CBaseEntity *GetCBaseEntity(int num, bool isplayer)
{
	edict_t *pEdict = engine->PEntityOfEntIndex(num);
	if (!pEdict || pEdict->IsFree())
	{
		return NULL;
	}

	if (num > 0 && num < playerhelpers->GetMaxClients())
	{
		IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
		if (!pPlayer || !pPlayer->IsConnected())
		{
			return NULL;
		}
	} else if (isplayer) {
		return NULL;
	}

	IServerUnknown *pUnk;
	if ((pUnk=pEdict->GetUnknown()) == NULL)
	{
		return NULL;
	}

	return pUnk->GetBaseEntity();
}

static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params)
{
	static ICallWrapper *pWrapper = NULL;
	if (!pWrapper)
	{
		REGISTER_NATIVE_ADDR("RoundRespawn", 
			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
	}

	CBaseEntity *pEntity;
	if (!(pEntity=GetCBaseEntity(params[1], true)))
	{
		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
	}
	pWrapper->Execute(&pEntity, NULL);

	return 1;
}

static cell_t CS_SwitchTeam(IPluginContext *pContext, const cell_t *params)
{
	static ICallWrapper *pWrapper = NULL;
	if (!pWrapper)
	{
		REGISTER_NATIVE_ADDR("SwitchTeam", 
			PassInfo pass[1]; \
			pass[0].flags = PASSFLAG_BYVAL; \
			pass[0].size = sizeof(int); \
			pass[0].type = PassType_Basic; \
			pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
	}

	CBaseEntity *pEntity;
	if (!(pEntity=GetCBaseEntity(params[1], true)))
	{
		return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
	}

	unsigned char vstk[sizeof(CBaseEntity *) + sizeof(int)];
	unsigned char *vptr = vstk;

	*(CBaseEntity **)vptr = pEntity;
	vptr += sizeof(CBaseEntity *);
	*(int *)vptr = params[2];
	pWrapper->Execute(vstk, NULL);

	return 1;
}

sp_nativeinfo_t g_CSNatives[] = 
{
	{"CS_RespawnPlayer",			CS_RespawnPlayer}, 
	{"CS_SwitchTeam",				CS_SwitchTeam}, 
	{NULL,							NULL}
};