/** * vim: set ts=4 : * ============================================================================= * SourceMod Team Fortress 2 Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "criticals.h" #include "util.h" CritManager g_CritManager; IForward *g_critForward = NULL; SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelper, 0, 0, 0, bool); SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelperNoCrits, 0, 0, 0, bool); const char TF_WEAPON_DATATABLE[] = "DT_TFWeaponBase"; CritManager::CritManager() : m_enabled(false), m_hooksSetup(false) { m_entsHooked.Init(); } bool CritManager::TryEnable() { if (!m_hooksSetup) { int offset; if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelper", &offset)) { g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelper offset"); return false; } SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelper, offset, 0, 0); if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelperNoCrits", &offset)) { g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelperNoCrits offset"); return false; } SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelperNoCrits, offset, 0, 0); m_hooksSetup = true; } for (size_t i = playerhelpers->GetMaxClients() + 1; i < MAX_EDICTS; ++i) { CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i); if (pEntity == NULL) continue; IServerUnknown *pUnknown = (IServerUnknown *)pEntity; IServerNetworkable *pNetworkable = pUnknown->GetNetworkable(); if (!pNetworkable) continue; if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE)) continue; SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false); SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false); m_entsHooked.Set(i); } m_enabled = true; return true; } void CritManager::Disable() { int i = m_entsHooked.FindNextSetBit(playerhelpers->GetMaxClients() + 1); for (i; i != -1; i = m_entsHooked.FindNextSetBit(i)) { CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i); SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false); SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false); m_entsHooked.Set(i, false); } m_enabled = false; } void CritManager::OnEntityCreated(CBaseEntity *pEntity, const char *classname) { if (!m_enabled) return; IServerUnknown *pUnknown = (IServerUnknown *)pEntity; IServerNetworkable *pNetworkable = pUnknown->GetNetworkable(); if (!pNetworkable) return; if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE)) return; SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false); SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false); m_entsHooked.Set(gamehelpers->EntityToBCompatRef(pEntity)); } void CritManager::OnEntityDestroyed(CBaseEntity *pEntity) { if (!m_enabled) return; int index = gamehelpers->EntityToBCompatRef(pEntity); if (index < 0 || index >= MAX_EDICTS) return; if (!m_entsHooked.IsBitSet(index)) return; SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false); SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false); m_entsHooked.Set(index, false); } bool CritManager::Hook_CalcIsAttackCriticalHelper() { return Hook_CalcIsAttackCriticalHelpers(false); } bool CritManager::Hook_CalcIsAttackCriticalHelperNoCrits() { return Hook_CalcIsAttackCriticalHelpers(true); } bool CritManager::Hook_CalcIsAttackCriticalHelpers(bool noCrits) { CBaseEntity *pWeapon = META_IFACEPTR(CBaseEntity); // If there's an invalid ent or invalid networkable here, we've got issues elsewhere. IServerNetworkable *pNetWeapon = ((IServerUnknown *)pWeapon)->GetNetworkable(); ServerClass *pServerClass = pNetWeapon->GetServerClass(); if (!pServerClass) { g_pSM->LogError(myself, "Invalid server class on weapon."); RETURN_META_VALUE(MRES_IGNORED, false); } sm_sendprop_info_t info; if (!gamehelpers->FindSendPropInfo(pServerClass->GetName(), "m_hOwnerEntity", &info)) { g_pSM->LogError(myself, "Could not find m_hOwnerEntity on %s", pServerClass->GetName()); RETURN_META_VALUE(MRES_IGNORED, false); } int returnValue; if (noCrits) { returnValue = SH_MCALL(pWeapon, CalcIsAttackCriticalHelperNoCrits)() ? 1 : 0; } else { returnValue = SH_MCALL(pWeapon, CalcIsAttackCriticalHelper)() ? 1 : 0; } int ownerIndex = -1; CBaseHandle &hndl = *(CBaseHandle *) ((intptr_t)pWeapon + info.actual_offset); CBaseEntity *pHandleEntity = gamehelpers->ReferenceToEntity(hndl.GetEntryIndex()); if (pHandleEntity != NULL && hndl == reinterpret_cast(pHandleEntity)->GetRefEHandle()) { ownerIndex = hndl.GetEntryIndex(); } g_critForward->PushCell(ownerIndex); //Client index g_critForward->PushCell(gamehelpers->EntityToBCompatRef(pWeapon)); // Weapon index g_critForward->PushString(gamehelpers->GetEntityClassname(pWeapon)); //Weapon classname g_critForward->PushCellByRef(&returnValue); //return value cell_t result = 0; g_critForward->Execute(&result); if (result > Pl_Continue) { RETURN_META_VALUE(MRES_SUPERCEDE, returnValue); } RETURN_META_VALUE(MRES_IGNORED, false); }