# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: import os # Build the packing binary garbage. scpack = SM.Program(builder, 'scpack') if scpack.compiler.cc.behavior == 'msvc': scpack.compiler.linkflags.remove('/SUBSYSTEM:WINDOWS') scpack.compiler.linkflags.append('/SUBSYSTEM:CONSOLE') scpack.compiler.cxxflags.remove('/TP') scpack.sources = ['scpack.c'] scpack = builder.Add(scpack) # Generate pack files. packed_files = ['sc5', 'sc7'] packed_includes = [] for packed_file in packed_files: # The absolute path to sc5-in.scp etc. in_path = os.path.join(builder.currentSourcePath, '{0}-in.scp'.format(packed_file)) # The output file relative to the output folder, i.e. sourcepawn/compiler/sc5.scp. out_path = os.path.join(builder.buildFolder, '{0}.scp'.format(packed_file)) # The absolute path to the build folder, i.e. /Users/.../sourcepawn/compiler. build_folder = os.path.join(builder.buildPath, builder.buildFolder) # scpack runs in ./sourcepawn/compiler/scpack/ so we build relative paths # from there. scpack_argv = [ os.path.join(builder.buildPath, scpack.binary.path), os.path.relpath(in_path, build_folder), os.path.relpath(os.path.join(builder.buildPath, out_path), build_folder), ] _, (entry,) = builder.AddCommand( inputs = [scpack.binary, in_path], argv = scpack_argv, outputs = ['{0}.scp'.format(packed_file)], ) packed_includes += [entry] binary = SM.Program(builder, 'spcomp') compiler = binary.compiler compiler.includes += [ os.path.join(builder.sourcePath, 'public'), os.path.join(builder.sourcePath, 'public', 'amtl'), os.path.join(builder.sourcePath, 'public', 'sourcepawn'), os.path.join(builder.sourcePath, 'sourcepawn', 'compiler'), os.path.join(builder.buildPath, 'includes'), os.path.join(builder.buildPath, builder.buildFolder), ] compiler.sourcedeps += packed_includes if compiler.cc.behavior == 'gcc': compiler.cflags += ['-Wno-format'] compiler.c_only_flags += ['-std=c99'] if builder.target_platform == 'linux': compiler.postlink += ['-lgcc', '-lm'] elif compiler.cc.behavior == 'msvc': compiler.linkflags.remove('/SUBSYSTEM:WINDOWS') compiler.linkflags.append('/SUBSYSTEM:CONSOLE') compiler.cxxflags.remove('/TP') if builder.target_platform == 'linux': compiler.defines += [ 'LINUX', 'HAVE_STDINT_H', 'AMX_ANSIONLY', 'ENABLE_BINRELOC', '_GNU_SOURCE' ] elif builder.target_platform == 'mac': compiler.defines += [ 'DARWIN', 'HAVE_STDINT_H', 'AMX_ANSIONLY', 'ENABLE_BINRELOC', 'HAVE_SAFESTR' ] binary.sources += [ 'libpawnc.cpp', 'lstring.cpp', 'memfile.cpp', 'pawncc.cpp', 'sc1.cpp', 'sc2.cpp', 'sc3.cpp', 'sc4.cpp', 'sc5.cpp', 'sc6.cpp', 'sc7.cpp', 'scexpand.cpp', 'sci18n.cpp', 'sclist.cpp', 'scmemfil.cpp', 'scstate.cpp', 'sctracker.cpp', 'scvars.cpp', 'sp_file.cpp', 'zlib/adler32.c', 'zlib/compress.c', 'zlib/crc32.c', 'zlib/deflate.c', 'zlib/gzio.c', 'zlib/infback.c', 'zlib/inffast.c', 'zlib/inflate.c', 'zlib/inftrees.c', 'zlib/trees.c', 'zlib/uncompr.c', 'zlib/zutil.c', 'sp_symhash.cpp' ] if builder.target_platform != 'windows': binary.sources.append('binreloc.c') SM.spcomp = builder.Add(binary)