# vim: set ts=2 sw=2 tw=99 noet ft=python: 
import os

for i in SM.sdkInfo:
	if i != 'css' and i != 'csgo':
		continue
	
	sdk = SM.sdkInfo[i]
	
	if AMBuild.target['platform'] not in sdk['platform']:
		continue
	
	compiler = SM.DefaultHL2Compiler('extensions/cstrike', i)

	name = 'game.cstrike.ext.' + sdk['ext']
	extension = AMBuild.AddJob(name)
	binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
	SM.PreSetupHL2Job(extension, binary, i)
	binary.AddSourceFiles('extensions/cstrike', [
		'extension.cpp',
		'natives.cpp',
		'RegNatives.cpp',
		'timeleft.cpp',
		'forwards.cpp',
		'util_cstrike.cpp',
		'sdk/smsdk_ext.cpp',
		'CDetour/detours.cpp',
		'asm/asm.c'
		])
	SM.PostSetupHL2Job(extension, binary, i)
	SM.AutoVersion('extensions/cstrike', binary)
	binary.SendToJob()