/** * vim: set ts=4 : * ============================================================================= * SourceMod SDKTools Extension * Copyright (C) 2004-2017 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_EXTENSION_VARIANT_T_H_ #define _INCLUDE_SOURCEMOD_EXTENSION_VARIANT_T_H_ #include "variant_t.h" #define SIZEOF_VARIANT_T sizeof(variant_t) /** * @file variant-t.h * @brief SDK Tools extension gamerules natives header. */ extern variant_t g_Variant_t; extern sp_nativeinfo_t g_VariantTNatives[]; inline void _init_variant_t() { memset(&g_Variant_t, 0, sizeof(g_Variant_t)); } #endif //_INCLUDE_SOURCEMOD_EXTENSION_VARIANT_T_H_