/** * vim: set ts=4 : * =============================================================== * SourceMod, Copyright (C) 2004-2007 AlliedModders LLC. * All rights reserved. * =============================================================== * * This file is part of the SourceMod/SourcePawn SDK. This file may only be * used or modified under the Terms and Conditions of its License Agreement, * which is found in public/licenses/LICENSE.txt. As of this notice, derivative * works must be licensed under the GNU General Public License (version 2 or * greater). A copy of the GPL is included under public/licenses/GPL.txt. * * To view the latest information, see: http://www.sourcemod.net/license.php * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_GAMEHELPERS_H_ #define _INCLUDE_SOURCEMOD_GAMEHELPERS_H_ #include #include #include #include #include #define SMINTERFACE_GAMEHELPERS_NAME "IGameHelpers" #define SMINTERFACE_GAMEHELPERS_VERSION 1 /** * @file IGameHelpers.h * @brief Provides Source helper functions. */ namespace SourceMod { class IGameHelpers : public SMInterface { public: virtual const char *GetInterfaceName() { return SMINTERFACE_GAMEHELPERS_NAME; } virtual unsigned int GetInterfaceVersion() { return SMINTERFACE_GAMEHELPERS_VERSION; } public: /** * @brief Finds a send property in a named send table. * * @param classname Top-level sendtable name. * @param offset Property name. * @return SendProp pointer on success, NULL on failure. */ virtual SendProp *FindInSendTable(const char *classname, const char *offset) =0; /** * @brief Finds a named server class. * * @return ServerClass pointer on success, NULL on failure. */ virtual ServerClass *FindServerClass(const char *classname) =0; /** * @brief Finds a datamap_t definition. * * @param pMap datamap_t pointer. * @param offset Property name. * @return typedescription_t pointer on success, NULL * on failure. */ virtual typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset) =0; /** * @brief Retrieves an entity's datamap_t pointer. * * @param pEntity CBaseEntity entity. * @return datamap_t pointer, or NULL on failure. */ virtual datamap_t *GetDataMap(CBaseEntity *pEntity) =0; /** * @brief Marks an edict as state changed for an offset. * * @param pEdict Edict pointer. * @param offset Offset index. */ virtual void SetEdictStateChanged(edict_t *pEdict, unsigned short offset) =0; /** * @brief Sends a text message to a client. * * @param client Client index. * @param dest Destination on the HUD. * @param msg Message to send. * @return True on success, false on failure. */ virtual bool TextMsg(int client, int dest, const char *msg) =0; }; } #endif //_INCLUDE_SOURCEMOD_GAMEHELPERS_H_