/**
* vim: set ts=4 :
* ================================================================
* SourceMod SQLite Extension
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* ================================================================
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License,
* version 3.0, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to
* link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
* Game MODs that run on software by the Valve Corporation. You must
* obey the GNU General Public License in all respects for all other
* code used. Additionally, AlliedModders LLC grants this exception
* to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version
* JULY-31-2007), or .
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
#define _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_
class BaseMemTable
{
public:
BaseMemTable(unsigned int init_size);
~BaseMemTable();
public:
/**
* Allocates 'size' bytes of memory.
* Optionally outputs the address through 'addr'.
* Returns an index >= 0 on success, < 0 on failure.
*/
int CreateMem(unsigned int size, void **addr);
/**
* Given an index into the memory table, returns its address.
* Returns NULL if invalid.
*/
void *GetAddress(int index);
/**
* Scraps the memory table. For caching purposes, the memory
* is not freed, however subsequent calls to CreateMem() will
* begin at the first index again.
*/
void Reset();
private:
unsigned char *membase;
unsigned int size;
unsigned int tail;
};
class BaseStringTable
{
public:
BaseStringTable(unsigned int init_size);
~BaseStringTable();
public:
/**
* Adds a string to the string table and returns its index.
*/
int AddString(const char *string);
/**
* Given an index into the string table, returns the associated string.
*/
inline const char *GetString(int str)
{
return (const char *)m_table.GetAddress(str);
}
/**
* Scraps the string table. For caching purposes, the memory
* is not freed, however subsequent calls to AddString() will
* begin at the first index again.
*/
void Reset();
/**
* Returns the parent BaseMemTable that this string table uses.
*/
inline BaseMemTable *GetMemTable()
{
return &m_table;
}
private:
BaseMemTable m_table;
};
#endif //_INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_