/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_ADMINISTRATION_SYSTEM_H_ #define _INCLUDE_SOURCEMOD_ADMINISTRATION_SYSTEM_H_ #include #define SMINTERFACE_ADMINSYS_NAME "IAdminSys" #define SMINTERFACE_ADMINSYS_VERSION 6 /** * @file IAdminSystem.h * @brief Defines the interface to manage the Admin Users/Groups and Override caches. * * The administration system is more of a volatile cache than a system. It is designed to be * temporary rather than permanent, in order to compensate for more storage methods. For example, * a flat file might be read into the cache all at once. But a MySQL-based system might only cache * admin permissions when that specific admin connects. * * The override cache is the simplest to explain. Any time an override is added, any existing * and all future commands will gain a new access level set by the override. If unset, the default * access level is restored. This cache is dynamically changeable. * * The group cache contains, for each group: * 1] A set of inherent flags - fully readable/writable. * 2] An immunity table - insertion and retrieval only. * 3] An override table - insertion and retrieval only. * Individual groups can be invalidated entirely. It should be considered an expensive * operation, since each admin needs to be patched up to not reference the group. * * For more information, see the SourceMod Development wiki. */ namespace SourceMod { /** * @brief Access levels (flags) for admins. */ enum AdminFlag { Admin_Reservation = 0, /**< Reserved slot */ Admin_Generic, /**< Generic admin abilities */ Admin_Kick, /**< Kick another user */ Admin_Ban, /**< Ban another user */ Admin_Unban, /**< Unban another user */ Admin_Slay, /**< Slay/kill/damage another user */ Admin_Changemap, /**< Change the map */ Admin_Convars, /**< Change basic convars */ Admin_Config, /**< Change configuration */ Admin_Chat, /**< Special chat privileges */ Admin_Vote, /**< Special vote privileges */ Admin_Password, /**< Set a server password */ Admin_RCON, /**< Use RCON */ Admin_Cheats, /**< Change sv_cheats and use its commands */ Admin_Root, /**< All access by default */ Admin_Custom1, /**< First custom flag type */ Admin_Custom2, /**< Second custom flag type */ Admin_Custom3, /**< Third custom flag type */ Admin_Custom4, /**< Fourth custom flag type */ Admin_Custom5, /**< Fifth custom flag type */ Admin_Custom6, /**< Sixth custom flag type */ /* --- */ AdminFlags_TOTAL, }; #define ADMFLAG_RESERVATION (1<<0) /**< Convenience macro for Admin_Reservation as a FlagBit */ #define ADMFLAG_GENERIC (1<<1) /**< Convenience macro for Admin_Generic as a FlagBit */ #define ADMFLAG_KICK (1<<2) /**< Convenience macro for Admin_Kick as a FlagBit */ #define ADMFLAG_BAN (1<<3) /**< Convenience macro for Admin_Ban as a FlagBit */ #define ADMFLAG_UNBAN (1<<4) /**< Convenience macro for Admin_Unban as a FlagBit */ #define ADMFLAG_SLAY (1<<5) /**< Convenience macro for Admin_Slay as a FlagBit */ #define ADMFLAG_CHANGEMAP (1<<6) /**< Convenience macro for Admin_Changemap as a FlagBit */ #define ADMFLAG_CONVARS (1<<7) /**< Convenience macro for Admin_Convars as a FlagBit */ #define ADMFLAG_CONFIG (1<<8) /**< Convenience macro for Admin_Config as a FlagBit */ #define ADMFLAG_CHAT (1<<9) /**< Convenience macro for Admin_Chat as a FlagBit */ #define ADMFLAG_VOTE (1<<10) /**< Convenience macro for Admin_Vote as a FlagBit */ #define ADMFLAG_PASSWORD (1<<11) /**< Convenience macro for Admin_Password as a FlagBit */ #define ADMFLAG_RCON (1<<12) /**< Convenience macro for Admin_RCON as a FlagBit */ #define ADMFLAG_CHEATS (1<<13) /**< Convenience macro for Admin_Cheats as a FlagBit */ #define ADMFLAG_ROOT (1<<14) /**< Convenience macro for Admin_Root as a FlagBit */ #define ADMFLAG_CUSTOM1 (1<<15) /**< Convenience macro for Admin_Custom1 as a FlagBit */ #define ADMFLAG_CUSTOM2 (1<<16) /**< Convenience macro for Admin_Custom2 as a FlagBit */ #define ADMFLAG_CUSTOM3 (1<<17) /**< Convenience macro for Admin_Custom3 as a FlagBit */ #define ADMFLAG_CUSTOM4 (1<<18) /**< Convenience macro for Admin_Custom4 as a FlagBit */ #define ADMFLAG_CUSTOM5 (1<<19) /**< Convenience macro for Admin_Custom5 as a FlagBit */ #define ADMFLAG_CUSTOM6 (1<<20) /**< Convenience macro for Admin_Custom6 as a FlagBit */ /** * @brief Specifies which type of command to override (command or command group). */ enum OverrideType { Override_Command = 1, /**< Command */ Override_CommandGroup, /**< Command group */ }; /** * @brief Specifies how a command is overridden for a user group. */ enum OverrideRule { Command_Deny = 0, /**< Deny access */ Command_Allow = 1, /**< Allow access */ }; /** * @brief DEPRECATED. Specifies a generic immunity type. */ enum ImmunityType { Immunity_Default = 1, /**< Immunity value of 1 */ Immunity_Global, /**< Immunity value of 2 */ }; /** * @brief Defines user access modes. */ enum AccessMode { Access_Real, /**< Access the user has inherently */ Access_Effective, /**< Access the user has from their groups */ }; /** * @brief Represents an index to one group. */ typedef int GroupId; /** * @brief Represents an index to one user entry. */ typedef int AdminId; /** * @brief Represents an invalid/nonexistent group or an erroneous operation. */ #define INVALID_GROUP_ID -1 /** * @brief Represents an invalid/nonexistent user or an erroneous operation. */ #define INVALID_ADMIN_ID -1 /** * @brief Represents the various cache regions. */ enum AdminCachePart { AdminCache_Overrides = 0, /**< Global overrides */ AdminCache_Groups = 1, /**< All groups (automatically invalidates admins too) */ AdminCache_Admins = 2, /**< All admins */ }; /** * @brief Provides callbacks for admin cache operations. */ class IAdminListener { public: virtual unsigned int GetInterfaceVersion() { return SMINTERFACE_ADMINSYS_VERSION; } public: /** * @brief Called when the admin cache needs to be rebuilt. * * @param auto_rebuild True if this is being called because of a group rebuild. */ virtual void OnRebuildAdminCache(bool auto_rebuild) =0; /** * @brief Called when the group cache needs to be rebuilt. */ virtual void OnRebuildGroupCache() =0; /** * @brief Called when the global override cache needs to be rebuilt. */ virtual void OnRebuildOverrideCache() =0; }; /** * @brief Admin permission levels. */ typedef unsigned int FlagBits; /** * @brief Provides functions for manipulating the admin options cache. */ class IAdminSystem : public SMInterface { public: const char *GetInterfaceName() { return SMINTERFACE_ADMINSYS_NAME; } unsigned int GetInterfaceVersion() { return SMINTERFACE_ADMINSYS_VERSION; } public: /** * @brief Adds a global command flag override. Any command registered with this name * will assume the new flag. This is applied retroactively as well. * * @param cmd String containing command name (case sensitive). * @param type Override type (specific command or group). * @param flags New admin flag. */ virtual void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags) =0; /** * @brief Returns a command override. * * @param cmd String containing command name (case sensitive). * @param type Override type (specific command or group). * @param pFlags Optional pointer to the set flag. * @return True if there is an override, false otherwise. */ virtual bool GetCommandOverride(const char *cmd, OverrideType type, FlagBits *pFlags) =0; /** * @brief Unsets a command override. * * @param cmd String containing command name (case sensitive). * @param type Override type (specific command or group). */ virtual void UnsetCommandOverride(const char *cmd, OverrideType type) =0; /** * @brief Adds a new group. Name must be unique. * * @param group_name String containing the group name. * @return A new group id, INVALID_GROUP_ID if it already exists. */ virtual GroupId AddGroup(const char *group_name) =0; /** * @brief Finds a group by name. * * @param group_name String containing the group name. * @return A group id, or INVALID_GROUP_ID if not found. */ virtual GroupId FindGroupByName(const char *group_name) =0; /** * @brief Adds or removes a flag from a group's flag set. * Note: These are called "add flags" because they add to a user's flags. * * @param id Group id. * @param flag Admin flag to toggle. * @param enabled True to set the flag, false to unset/disable. */ virtual void SetGroupAddFlag(GroupId id, AdminFlag flag, bool enabled) =0; /** * @brief Gets the set value of an add flag on a group's flag set. * * @param id Group id. * @param flag Admin flag to retrieve. * @return True if enabled, false otherwise, */ virtual bool GetGroupAddFlag(GroupId id, AdminFlag flag) =0; /** * @brief Returns an array of flag bits that are added to a user from their group. * Note: These are called "add flags" because they add to a user's flags. * * @param id GroupId of the group. * @return Bit string containing the bits of each flag. */ virtual FlagBits GetGroupAddFlags(GroupId id) =0; /** * @brief DEPRECATED. Sets a group's immunity level using backwards * compatible types. * * If the new level being set is lower than the group's actual immunity * level, no operation takes place. * * @param id Group id. * @param type Immunity type which will be converted to a * numerical level. * @param enabled True to set the level. False sets the * group's immunity value to 0. */ virtual void SetGroupGenericImmunity(GroupId id, ImmunityType type, bool enabled) =0; /** * @brief DEPRECATED. Returns whether a group has an immunity level * using backwards compatible types. * * This simply checks whether the group's immunity value is greater * than or equal to the new-style value for the old type. * * @param id Group id. * @param type Generic immunity type. * @return True if the group has this immunity, false * otherwise. */ virtual bool GetGroupGenericImmunity(GroupId id, ImmunityType type) =0; /** * @brief Adds immunity to a specific group. * * @param id Group id. * @param other_id Group id to receive immunity to. */ virtual void AddGroupImmunity(GroupId id, GroupId other_id) =0; /** * @brief Returns the number of specific group immunities. * * @param id Group id. * @return Number of group immunities. */ virtual unsigned int GetGroupImmunityCount(GroupId id) =0; /** * @brief Returns a group that this group is immune to given an index. * * @param id Group id. * @param number Index from 0 to N-1, from GetGroupImmunities(). * @return GroupId that this group is immune to. */ virtual GroupId GetGroupImmunity(GroupId id, unsigned int number) =0; /** * @brief Adds a group-specific override type. * * @param id Group id. * @param name String containing command name (case sensitive). * @param type Override type (specific command or group). * @param rule Override allow/deny setting. */ virtual void AddGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule rule) =0; /** * @brief Retrieves a group-specific command override. * * @param id Group id. * @param name String containing command name (case sensitive). * @param type Override type (specific command or group). * @param pRule Optional pointer to store allow/deny setting. * @return True if an override exists, false otherwise. */ virtual bool GetGroupCommandOverride(GroupId id, const char *name, OverrideType type, OverrideRule *pRule) =0; /** * @brief Tells the admin system to dump a portion of the cache. * This calls into plugin forwards to rebuild the cache. * * @param part Portion of the cache to dump. * @param rebuild If true, the rebuild forwards/events will fire. */ virtual void DumpAdminCache(AdminCachePart part, bool rebuild) =0; /** * @brief Adds an admin interface listener. * * @param pListener Pointer to an IAdminListener to add. */ virtual void AddAdminListener(IAdminListener *pListener) =0; /** * @brief Removes an admin interface listener. * * @param pListener Pointer to an IAdminListener to remove. */ virtual void RemoveAdminListener(IAdminListener *pListener) =0; /** * @brief Registers an authentication identity type. * Note: Default types are "steam," "name," and "ip." * * @param name String containing the type name. */ virtual void RegisterAuthIdentType(const char *name) =0; /** * @brief Creates a new user entry. * * @param name Name for this entry (does not have to be unique). * Specify NULL for an anonymous admin. * @return A new AdminId index. */ virtual AdminId CreateAdmin(const char *name) =0; /** * @brief Gets an admin's user name. * * @param id AdminId index for this admin. * @return A string containing the admin's name, or NULL * if the admin was created anonymously. */ virtual const char *GetAdminName(AdminId id) =0; /** * @brief Binds a user entry to a particular auth method. * This bind must be unique. * * @param id AdminId index of the admin. * @param auth Auth method to use. * @param ident Identity string to bind to. * @return True on success, false if auth method was not found, * id was invalid, or ident was already taken. */ virtual bool BindAdminIdentity(AdminId id, const char *auth, const char *ident) =0; /** * @brief Sets whether or not a flag is enabled on an admin. * * @param id AdminId index of the admin. * @param flag Admin flag to use. * @param enabled True to enable, false to disable. */ virtual void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled) =0; /** * @brief Returns whether or not a flag is enabled on an admin. * * @param id AdminId index of the admin. * @param flag Admin flag to use. * @param mode Access mode to check. * @return True if enabled, false otherwise. */ virtual bool GetAdminFlag(AdminId id, AdminFlag flag, AccessMode mode) =0; /** * @brief Returns the bitstring of access flags on an admin. * * @param id AdminId index of the admin. * @param mode Access mode to use. * @return A bit string containing which flags are enabled. */ virtual FlagBits GetAdminFlags(AdminId id, AccessMode mode) =0; /** * @brief Sets the bitstring of access flags on an admin. * * @param id AdminId index of the admin. * @param mode Access mode to use (real affects both). * @param bits Bitstring to set. */ virtual void SetAdminFlags(AdminId id, AccessMode mode, FlagBits bits) =0; /** * @brief Adds a group to an admin's inherited group list. * Any flags the group has will be added to the admin's effective flags. * * @param id AdminId index of the admin. * @param gid GroupId index of the group. * @return True on success, false on invalid input or duplicate membership. */ virtual bool AdminInheritGroup(AdminId id, GroupId gid) =0; /** * @brief Returns the number of groups this admin is a member of. * * @param id AdminId index of the admin. * @return Number of groups this admin is a member of. */ virtual unsigned int GetAdminGroupCount(AdminId id) =0; /** * @brief Returns group information from an admin. * * @param id AdminId index of the admin. * @param index Group number to retrieve, from 0 to N-1, where N * is the value of GetAdminGroupCount(id). * @param name Optional pointer to store the group's name. * @return A GroupId index and a name pointer, or * INVALID_GROUP_ID and NULL if an error occurred. */ virtual GroupId GetAdminGroup(AdminId id, unsigned int index, const char **name) =0; /** * @brief Sets a password on an admin. * * @param id AdminId index of the admin. * @param password String containing the password. */ virtual void SetAdminPassword(AdminId id, const char *password) =0; /** * @brief Gets an admin's password. * * @param id AdminId index of the admin. * @return Password of the admin, or NULL if none. */ virtual const char *GetAdminPassword(AdminId id) =0; /** * @brief Attempts to find an admin by an auth method and an identity. * * @param auth Auth method to try. * @param identity Identity string to look up. * @return An AdminId index if found, INVALID_ADMIN_ID otherwise. */ virtual AdminId FindAdminByIdentity(const char *auth, const char *identity) =0; /** * @brief Invalidates an admin from the cache so its resources can be re-used. * * @param id AdminId index to invalidate. * @return True on success, false otherwise. */ virtual bool InvalidateAdmin(AdminId id) =0; /** * @brief Converts a flag bit string to a bit array. * * @param bits Bit string containing the flags. * @param array Array to write the flags to. Enabled flags will be 'true'. * @param maxSize Maximum number of flags the array can store. * @return Number of flags written. */ virtual unsigned int FlagBitsToBitArray(FlagBits bits, bool array[], unsigned int maxSize) =0; /** * @brief Converts a flag array to a bit string. * * @param array Array containing true or false for each AdminFlag. * @param maxSize Maximum size of the flag array. * @return A bit string composed of the array bits. */ virtual FlagBits FlagBitArrayToBits(const bool array[], unsigned int maxSize) =0; /** * @brief Converts an array of flags to bits. * * @param array Array containing flags that are enabled. * @param numFlags Number of flags in the array. * @return A bit string composed of the array flags. */ virtual FlagBits FlagArrayToBits(const AdminFlag array[], unsigned int numFlags) =0; /** * @brief Converts a bit string to an array of flags. * * @param bits Bit string containing the flags. * @param array Output array to write flags. * @param maxSize Maximum size of the flag array. * @return Number of flags written. */ virtual unsigned int FlagBitsToArray(FlagBits bits, AdminFlag array[], unsigned int maxSize) =0; /** * @brief Checks whether a user has access to a given set of flag bits. * Note: This is a wrapper around GetAdminFlags(). * * @param id AdminId index of admin. * @param bits Bitstring containing the permissions to check. * @return True if user has permission, false otherwise. */ virtual bool CheckAdminFlags(AdminId id, FlagBits bits) =0; /** * @brief Checks whether an AdminId can target another AdminId. * * The hueristics for this check are as follows: * 0. If the targeting AdminId is INVALID_ADMIN_ID, targeting fails. * 1. If the targeted AdminId is INVALID_ADMIN_ID, targeting succeeds. * 2. If the targeted AdminId is the same as the targeting AdminId, * (self) targeting succeeds. * 3. If the targeting admin is root, targeting succeeds. * 4. If the targeted admin has access higher (as interpreted by * (sm_immunity_mode) than the targeting admin, then targeting fails. * 5. If the targeted admin has specific immunity from the * targeting admin via group immunities, targeting fails. * 6. Targeting succeeds. * * @param id AdminId index of admin doing the targeting. Can be INVALID_ADMIN_ID. * @param target AdminId index of the target admin. Can be INVALID_ADMIN_ID. * @return True if this admin has permission to target the other admin. */ virtual bool CanAdminTarget(AdminId id, AdminId target) =0; /** * @brief Returns a flag from a named string. * * @param flagname Case sensitive flag name string (like "kick"). * @param pAdmFlag Pointer to store the found admin flag in. * @return True on success, false on failure. */ virtual bool FindFlag(const char *flagname, AdminFlag *pAdmFlag) =0; /** * @brief Reads a single character as a flag. * * @param c Flag character. * @param pAdmFlag Pointer to store the admin flag. * @return True on success, false if invalid. */ virtual bool FindFlag(char c, AdminFlag *pAdmFlag) =0; /** * @brief Reads a string of flag letters and returns its access value. * * @param flags Flag string. * @param end Pointer to store the last value read. On success, * this will store a pointer to the null terminator. * @return FlagBits value of the flags. */ virtual FlagBits ReadFlagString(const char *flags, const char **end) =0; /** * @brief Returns a "serial number" for an AdminId. If the serial * number has changed for a given AdminId, it means the permissions * have changed. * * @param id AdminId value. * @return Serial number, or 0 on failure. */ virtual unsigned int GetAdminSerialChange(AdminId id) =0; /** * @brief Checks whether an admin can use the given command name. * * If the command does not exist, this will return true. * * @param client Client index. * @param cmd Command name. * @return True on success, false on failure. */ virtual bool CanAdminUseCommand(int client, const char *cmd) =0; /** * @brief Returns the name of a group. * * @param gid Group Id. * @return Group name, or NULL on failure. */ virtual const char *GetGroupName(GroupId gid) =0; /** * @brief Sets the immunity level of a group. * * @param gid Group Id. * @param level Immunity level value. * @return Old immunity level. */ virtual unsigned int SetGroupImmunityLevel(GroupId gid, unsigned int level) =0; /** * @brief Retrieves the immunity level of a group. * * @param gid Group Id. * @return Immunity level value. */ virtual unsigned int GetGroupImmunityLevel(GroupId gid) =0; /** * @brief Sets the immunity level of an admin. * * @param id Admin Id. * @param level Immunity level value. * @return Old immunity level. */ virtual unsigned int SetAdminImmunityLevel(AdminId id, unsigned int level) =0; /** * @brief Retrieves the immunity level of an admin. * * @param id Admin Id. * @return Immunity level value. */ virtual unsigned int GetAdminImmunityLevel(AdminId id) =0; /** * @brief Computers access to an override. * * @param client Client index. * @param cmd Override name. * @param flags Default flags. * @param override_only If false, if a command matches the override, * then its flags will override the default. * @return True if the client has access, false otherwise. */ virtual bool CheckAccess(int client, const char *cmd, FlagBits flags, bool override_only) =0; /** * @brief Reads a flag as the corresponding character. * * @param flag Flag to look up. * @param c Variable to store flag char. * @return True on success, false if not found. */ virtual bool FindFlagChar(AdminFlag flag, char *c) =0; }; } #endif //_INCLUDE_SOURCEMOD_ADMINISTRATION_SYSTEM_H_