/** * vim: set ts=4 : * ============================================================================= * SourceMod Map Manager Plugin * Contains globals and defines * * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #define VOTE_EXTEND "##extend##" #define VOTE_YES "###yes###" #define VOTE_NO "###no###" new Handle:hTopMenu = INVALID_HANDLE; // TopMenu new Handle:g_MapCycle = INVALID_HANDLE; // mapcyclefile maps new Handle:g_MapList = INVALID_HANDLE; // maplist.txt maps new Handle:g_MapHistory = INVALID_HANDLE; // History of maps played new Handle:g_NextVoteMaps = INVALID_HANDLE; // Array of maps for next RTV or MC vote new Handle:g_NominatedMaps = INVALID_HANDLE; // Array of maps that have been nominated new Handle:g_Menu_Map = INVALID_HANDLE; // Menu of maps used by sm_map in admin menu new Handle:g_Menu_Votemap = INVALID_HANDLE; // Menu of maps used by sm_votemap in admin menu new Handle:g_Menu_Nominate = INVALID_HANDLE; // Menu of maps used by Nomination system new Handle:g_SelectedMaps; // List of maps chosen so far by a user in sm_votemap admin menu new g_VoteMapInUse; // Client index of admin using sm_votemap new String:g_Client_Data[MAXCLIENTS+1][64]; // Used to hold bits of client data during sm_votemap new bool:g_MapChangeSet; // True if a command or vote has set the map new bool:g_MapChanged; // True if a map change has been issued new g_MapChangeWhen; // Either 'i' for immediate, 'r' for round end, or 'e' for end of map. new UserMsg:g_VGUIMenu; // VGUI usermsg id for nextmap new bool:g_NextMapEnabled = true // If set to false, all features requiring nextmap are disabled. new bool:g_IntermissionCalled; // Has the end of map intermission begun? new String:g_NextMap[64]; // All important! This is the next map! new g_MapPos = -1; // Position in mapcycle new bool:g_RTV_Voted[MAXPLAYERS+1] = {false, ...}; // Whether or not a player has voted for RTV new bool:g_RTV_Allowed = false; // True if RTV is available to players. Used to delay rtv votes. new bool:g_RTV_Started = false; // Indicates that the actual map vote has started new bool:g_RTV_Ended = false; // Indicates that the actual map vote has concluded new g_RTV_Voters = 0; // Total voters connected. Doesn't include fake clients. new g_RTV_Votes = 0; // Total number of "say rtv" votes new g_RTV_VotesNeeded = 0; // Necessary votes before map vote begins. (voters * percent_needed) new bool:g_Nominated[MAXPLAYERS+1] = {false, ...}; // Whether or not a player has nominated a map new Handle:g_TeamScores = INVALID_HANDLE; // Array of team scores new g_TotalRounds; // Total rounds played this map new bool:g_HasVoteStarted; // Whether or not MapChooser has begun // ConVar handles new Handle:g_Cvar_NextMap = INVALID_HANDLE; new Handle:g_Cvar_VoteMap = INVALID_HANDLE; new Handle:g_Cvar_Excludes = INVALID_HANDLE; new Handle:g_Cvar_StartTime = INVALID_HANDLE; new Handle:g_Cvar_StartRounds = INVALID_HANDLE; new Handle:g_Cvar_StartFrags = INVALID_HANDLE; new Handle:g_Cvar_ExtendTimeMax = INVALID_HANDLE; new Handle:g_Cvar_ExtendTimeStep = INVALID_HANDLE; new Handle:g_Cvar_ExtendRoundMax = INVALID_HANDLE; new Handle:g_Cvar_ExtendRoundStep = INVALID_HANDLE; new Handle:g_Cvar_ExtendFragMax = INVALID_HANDLE; new Handle:g_Cvar_ExtendFragStep = INVALID_HANDLE; new Handle:g_Cvar_Mapfile = INVALID_HANDLE; new Handle:g_Cvar_ExcludeMaps = INVALID_HANDLE; new Handle:g_Cvar_IncludeMaps = INVALID_HANDLE; new Handle:g_Cvar_NoVoteMode = INVALID_HANDLE; new Handle:g_Cvar_Extend = INVALID_HANDLE; new Handle:g_VoteTimer = INVALID_HANDLE; new Handle:g_RetryTimer = INVALID_HANDLE; // VALVe ConVars new Handle:g_Cvar_Chattime = INVALID_HANDLE; new Handle:g_Cvar_Winlimit = INVALID_HANDLE; new Handle:g_Cvar_Maxrounds = INVALID_HANDLE; new Handle:g_Cvar_Fraglimit = INVALID_HANDLE;