/** * vim: set ts=4 sw=4 tw=99 noet : * ============================================================================= * SourceMod * Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "HalfLife2.h" #include "sourcemod.h" #include "sourcemm_api.h" #include "UserMessages.h" #include "PlayerManager.h" #include "sm_stringutil.h" #include #include #include #include #include "logic_bridge.h" #include #include #if SOURCE_ENGINE == SE_DOTA #include #elif SOURCE_ENGINE == SE_CSGO #include #endif typedef ICommandLine *(*FakeGetCommandLine)(); #if defined _WIN32 #define TIER0_NAME "tier0.dll" #define VSTDLIB_NAME "vstdlib.dll" #elif defined __APPLE__ #define TIER0_NAME "libtier0.dylib" #define VSTDLIB_NAME "libvstdlib.dylib" #elif defined __linux__ #if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \ || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN \ || SOURCE_ENGINE == SE_BMS #define TIER0_NAME "libtier0_srv.so" #define VSTDLIB_NAME "libvstdlib_srv.so" #elif SOURCE_ENGINE >= SE_LEFT4DEAD #define TIER0_NAME "libtier0.so" #define VSTDLIB_NAME "libvstdlib.so" #else #define TIER0_NAME "tier0_i486.so" #define VSTDLIB_NAME "vstdlib_i486.so" #endif #endif CHalfLife2 g_HL2; ConVar *sv_lan = NULL; static void *g_EntList = NULL; static void **g_pEntInfoList = NULL; static int entInfoOffset = -1; static CEntInfo *EntInfoArray() { if (g_EntList != NULL) { return (CEntInfo *)((intp)g_EntList + entInfoOffset); } else if (g_pEntInfoList) { return *(CEntInfo **)g_pEntInfoList; } return NULL; } CHalfLife2::CHalfLife2() { m_Maps.init(); m_pGetCommandLine = NULL; } CHalfLife2::~CHalfLife2() { for (NameHashSet::iterator iter = m_Classes.iter(); !iter.empty(); iter.next()) delete *iter; for (DataTableMap::iterator iter = m_Maps.iter(); !iter.empty(); iter.next()) delete iter->value; } #if SOURCE_ENGINE != SE_DARKMESSIAH CSharedEdictChangeInfo *g_pSharedChangeInfo = NULL; #endif void CHalfLife2::OnSourceModStartup(bool late) { #if SOURCE_ENGINE != SE_DARKMESSIAH if (g_SMAPI->GetSourceEngineBuild() != SOURCE_ENGINE_ORIGINAL && !g_pSharedChangeInfo) { g_pSharedChangeInfo = engine->GetSharedEdictChangeInfo(); } #endif } void CHalfLife2::OnSourceModAllInitialized() { m_MsgTextMsg = g_UserMsgs.GetMessageIndex("TextMsg"); m_HinTextMsg = g_UserMsgs.GetMessageIndex("HintText"); m_SayTextMsg = g_UserMsgs.GetMessageIndex("SayText"); m_VGUIMenu = g_UserMsgs.GetMessageIndex("VGUIMenu"); sharesys->AddInterface(NULL, this); } void CHalfLife2::OnSourceModAllInitialized_Post() { InitLogicalEntData(); InitCommandLine(); #if SOURCE_ENGINE == SE_CSGO m_CSGOBadList.init(); m_CSGOBadList.add("m_iItemDefinitionIndex"); m_CSGOBadList.add("m_iEntityLevel"); m_CSGOBadList.add("m_iItemIDHigh"); m_CSGOBadList.add("m_iItemIDLow"); m_CSGOBadList.add("m_iAccountID"); m_CSGOBadList.add("m_iEntityQuality"); m_CSGOBadList.add("m_bInitialized"); m_CSGOBadList.add("m_szCustomName"); m_CSGOBadList.add("m_iAttributeDefinitionIndex"); m_CSGOBadList.add("m_iRawValue32"); m_CSGOBadList.add("m_iRawInitialValue32"); m_CSGOBadList.add("m_nRefundableCurrency"); m_CSGOBadList.add("m_bSetBonus"); m_CSGOBadList.add("m_OriginalOwnerXuidLow"); m_CSGOBadList.add("m_OriginalOwnerXuidHigh"); m_CSGOBadList.add("m_nFallbackPaintKit"); m_CSGOBadList.add("m_nFallbackSeed"); m_CSGOBadList.add("m_flFallbackWear"); m_CSGOBadList.add("m_nFallbackStatTrak"); m_CSGOBadList.add("m_iCompetitiveRanking"); m_CSGOBadList.add("m_nActiveCoinRank"); m_CSGOBadList.add("m_nMusicID"); #endif } ConfigResult CHalfLife2::OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength) { if (strcasecmp(key, "FollowCSGOServerGuidelines") == 0) { #if SOURCE_ENGINE == SE_CSGO if (strcasecmp(value, "no") == 0) { m_bFollowCSGOServerGuidelines = false; } else if (strcasecmp(value, "yes") == 0) { m_bFollowCSGOServerGuidelines = true; } else { return ConfigResult_Reject; } #endif } return ConfigResult_Ignore; } void CHalfLife2::InitLogicalEntData() { #if SOURCE_ENGINE == SE_TF2 \ || SOURCE_ENGINE == SE_DODS \ || SOURCE_ENGINE == SE_HL2DM \ || SOURCE_ENGINE == SE_CSS \ || SOURCE_ENGINE == SE_SDK2013 \ || SOURCE_ENGINE == SE_BMS if (g_SMAPI->GetServerFactory(false)("VSERVERTOOLS003", nullptr)) { g_EntList = servertools->GetEntityList(); } #endif char *addr = NULL; /* * gEntList and/or g_pEntityList * * First try to lookup pointer directly for platforms with symbols. * If symbols aren't present (Windows or stripped Linux/Mac), * attempt find via LevelShutdown + offset */ if (!g_EntList) { if (g_pGameConf->GetMemSig("gEntList", (void **) &addr)) { #if !defined PLATFORM_WINDOWS if (!addr) { // Key exists so notify if lookup fails, but try other method. logger->LogError("Failed lookup of gEntList directly - Reverting to lookup via LevelShutdown"); } else { #endif g_EntList = reinterpret_cast(addr); #if !defined PLATFORM_WINDOWS } #endif } } if (!g_EntList) { if (g_pGameConf->GetMemSig("LevelShutdown", (void **) &addr) && addr) { int offset; if (!g_pGameConf->GetOffset("gEntList", &offset)) { logger->LogError("Logical Entities not supported by this mod (gEntList) - Reverting to networkable entities only"); return; } g_EntList = *reinterpret_cast(addr + offset); } } // If we have g_EntList from either of the above methods, make sure we can get the offset from it to EntInfo as well if (g_EntList && !g_pGameConf->GetOffset("EntInfo", &entInfoOffset)) { logger->LogError("Logical Entities not supported by this mod (EntInfo) - Reverting to networkable entities only"); g_EntList = NULL; return; } // If we don't have g_EntList or have it but don't know where EntInfo is on it, use fallback. if (!g_EntList || entInfoOffset == -1) { g_pGameConf->GetAddress("EntInfosPtr", (void **)&g_pEntInfoList); } if (!g_EntList && !g_pEntInfoList) { logger->LogError("Failed lookup of gEntList - Reverting to networkable entities only"); return; } } void CHalfLife2::InitCommandLine() { char error[256]; #if SOURCE_ENGINE != SE_DARKMESSIAH if (g_SMAPI->GetSourceEngineBuild() != SOURCE_ENGINE_ORIGINAL) { ke::RefPtr lib = ke::SharedLib::Open(TIER0_NAME, error, sizeof(error)); if (!lib) { logger->LogError("Could not load %s: %s", TIER0_NAME, error); return; } m_pGetCommandLine = lib->get("CommandLine_Tier0"); /* '_Tier0' dropped on Alien Swarm version */ if (m_pGetCommandLine == NULL) { m_pGetCommandLine = lib->get("CommandLine"); } } else #endif { ke::RefPtr lib = ke::SharedLib::Open(VSTDLIB_NAME, error, sizeof(error)); if (!lib) { logger->LogError("Could not load %s: %s", VSTDLIB_NAME, error); return; } m_pGetCommandLine = lib->get("CommandLine"); } if (m_pGetCommandLine == NULL) { logger->LogError("Could not locate any command line functionality"); } } ICommandLine *CHalfLife2::GetValveCommandLine() { if (!m_pGetCommandLine) return NULL; return ((FakeGetCommandLine)((FakeGetCommandLine *)m_pGetCommandLine))(); } #if SOURCE_ENGINE != SE_DARKMESSIAH IChangeInfoAccessor *CBaseEdict::GetChangeAccessor() { #if SOURCE_ENGINE == SE_DOTA return engine->GetChangeAccessor( IndexOfEdict((const edict_t *)this) ); #else return engine->GetChangeAccessor( (const edict_t *)this ); #endif } #endif bool UTIL_FindInSendTable(SendTable *pTable, const char *name, sm_sendprop_info_t *info, unsigned int offset) { const char *pname; int props = pTable->GetNumProps(); SendProp *prop; for (int i=0; iGetProp(i); pname = prop->GetName(); if (pname && strcmp(name, pname) == 0) { info->prop = prop; info->actual_offset = offset + info->prop->GetOffset(); return true; } if (prop->GetDataTable()) { if (UTIL_FindInSendTable(prop->GetDataTable(), name, info, offset + prop->GetOffset()) ) { return true; } } } return false; } bool UTIL_FindDataMapInfo(datamap_t *pMap, const char *name, sm_datatable_info_t *pDataTable) { while (pMap) { for (int i = 0; i < pMap->dataNumFields; ++i) { if (pMap->dataDesc[i].fieldName == NULL) { continue; } if (strcmp(name, pMap->dataDesc[i].fieldName) == 0) { pDataTable->prop = &(pMap->dataDesc[i]); pDataTable->actual_offset = GetTypeDescOffs(pDataTable->prop); return true; } if (pMap->dataDesc[i].td == NULL || !UTIL_FindDataMapInfo(pMap->dataDesc[i].td, name, pDataTable)) { continue; } pDataTable->actual_offset += GetTypeDescOffs(&(pMap->dataDesc[i])); return true; } pMap = pMap->baseMap; } return false; } ServerClass *CHalfLife2::FindServerClass(const char *classname) { DataTableInfo *pInfo = _FindServerClass(classname); if (!pInfo) return NULL; return pInfo->sc; } DataTableInfo *CHalfLife2::_FindServerClass(const char *classname) { DataTableInfo *pInfo = NULL; if (!m_Classes.retrieve(classname, &pInfo)) { ServerClass *sc = gamedll->GetAllServerClasses(); while (sc) { if (strcmp(classname, sc->GetName()) == 0) { pInfo = new DataTableInfo(sc); m_Classes.insert(classname, pInfo); break; } sc = sc->m_pNext; } if (!pInfo) return NULL; } return pInfo; } bool CHalfLife2::FindSendPropInfo(const char *classname, const char *offset, sm_sendprop_info_t *info) { DataTableInfo *pInfo; if ((pInfo = _FindServerClass(classname)) == NULL) { return false; } if (!pInfo->lookup.retrieve(offset, info)) { sm_sendprop_info_t temp_info; if (!UTIL_FindInSendTable(pInfo->sc->m_pTable, offset, &temp_info, 0)) { return false; } pInfo->lookup.insert(offset, temp_info); *info = temp_info; } return true; } SendProp *CHalfLife2::FindInSendTable(const char *classname, const char *offset) { sm_sendprop_info_t info; if (!FindSendPropInfo(classname, offset, &info)) { return NULL; } return info.prop; } typedescription_t *CHalfLife2::FindInDataMap(datamap_t *pMap, const char *offset) { sm_datatable_info_t dt_info; if (!(this->FindDataMapInfo(pMap, offset, &dt_info))) { return NULL; } return dt_info.prop; } bool CHalfLife2::FindDataMapInfo(datamap_t *pMap, const char *offset, sm_datatable_info_t *pDataTable) { DataTableMap::Insert i = m_Maps.findForAdd(pMap); if (!i.found()) m_Maps.add(i, pMap, new DataMapCache()); DataMapCache *cache = i->value; if (!cache->retrieve(offset, pDataTable)) { if (!UTIL_FindDataMapInfo(pMap, offset, pDataTable)) return false; cache->insert(offset, *pDataTable); } return true; } void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset) { #if SOURCE_ENGINE != SE_DARKMESSIAH if (g_pSharedChangeInfo != NULL) { if (offset) { pEdict->StateChanged(offset); } else { pEdict->StateChanged(); } } else #endif { pEdict->m_fStateFlags |= FL_EDICT_CHANGED; } } bool CHalfLife2::TextMsg(int client, int dest, const char *msg) { #ifndef USE_PROTOBUF_USERMESSAGES bf_write *pBitBuf = NULL; #endif cell_t players[] = {client}; if (dest == HUD_PRINTTALK) { const char *chat_saytext = g_pGameConf->GetKeyValue("ChatSayText"); /* Use SayText user message instead */ if (chat_saytext != NULL && strcmp(chat_saytext, "yes") == 0) { char buffer[253]; ke::SafeSprintf(buffer, sizeof(buffer), "%s\1\n", msg); #if SOURCE_ENGINE == SE_DOTA CUserMsg_SayText *pMsg; if ((pMsg = (CUserMsg_SayText *)g_UserMsgs.StartProtobufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_client(0); pMsg->set_text(buffer); pMsg->set_chat(false); #elif SOURCE_ENGINE == SE_CSGO CCSUsrMsg_SayText *pMsg; if ((pMsg = (CCSUsrMsg_SayText *)g_UserMsgs.StartProtobufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_ent_idx(0); pMsg->set_text(buffer); pMsg->set_chat(false); #else if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_SayTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pBitBuf->WriteByte(0); pBitBuf->WriteString(buffer); pBitBuf->WriteByte(1); #endif g_UserMsgs.EndMessage(); return true; } } #if SOURCE_ENGINE == SE_DOTA CUserMsg_TextMsg *pMsg; if ((pMsg = (CUserMsg_TextMsg *)g_UserMsgs.StartProtobufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_dest(dest); pMsg->add_param(msg); #elif SOURCE_ENGINE == SE_CSGO CCSUsrMsg_TextMsg *pMsg; if ((pMsg = (CCSUsrMsg_TextMsg *)g_UserMsgs.StartProtobufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } // Client tries to read all 5 'params' and will crash if less pMsg->set_msg_dst(dest); pMsg->add_params(msg); pMsg->add_params(""); pMsg->add_params(""); pMsg->add_params(""); pMsg->add_params(""); #else if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pBitBuf->WriteByte(dest); pBitBuf->WriteString(msg); #endif g_UserMsgs.EndMessage(); return true; } bool CHalfLife2::HintTextMsg(int client, const char *msg) { cell_t players[] = {client}; #if SOURCE_ENGINE == SE_DOTA CUserMsg_HintText *pMsg; if ((pMsg = (CUserMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_message(msg); #elif SOURCE_ENGINE == SE_CSGO CCSUsrMsg_HintText *pMsg; if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_text(msg); #else bf_write *pBitBuf = NULL; if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } const char *pre_byte = g_pGameConf->GetKeyValue("HintTextPreByte"); if (pre_byte != NULL && strcmp(pre_byte, "yes") == 0) { pBitBuf->WriteByte(1); } pBitBuf->WriteString(msg); #endif g_UserMsgs.EndMessage(); return true; } bool CHalfLife2::HintTextMsg(cell_t *players, int count, const char *msg) { #if SOURCE_ENGINE == SE_DOTA CUserMsg_HintText *pMsg; if ((pMsg = (CUserMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_message(msg); #elif SOURCE_ENGINE == SE_CSGO CCSUsrMsg_HintText *pMsg; if ((pMsg = (CCSUsrMsg_HintText *)g_UserMsgs.StartProtobufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL) { return false; } pMsg->set_text(msg); #else bf_write *pBitBuf = NULL; if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_HinTextMsg, players, count, USERMSG_RELIABLE)) == NULL) { return false; } const char *pre_byte = g_pGameConf->GetKeyValue("HintTextPreByte"); if (pre_byte != NULL && strcmp(pre_byte, "yes") == 0) { pBitBuf->WriteByte(1); } pBitBuf->WriteString(msg); #endif g_UserMsgs.EndMessage(); return true; } bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show) { KeyValues *SubKey = NULL; int count = 0; cell_t players[] = {client}; #if SOURCE_ENGINE == SE_DOTA CUserMsg_VGUIMenu *pMsg; if ((pMsg = (CUserMsg_VGUIMenu *)g_UserMsgs.StartProtobufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } #elif SOURCE_ENGINE == SE_CSGO CCSUsrMsg_VGUIMenu *pMsg; if ((pMsg = (CCSUsrMsg_VGUIMenu *)g_UserMsgs.StartProtobufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } #else bf_write *pBitBuf = NULL; if ((pBitBuf = g_UserMsgs.StartBitBufMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL) { return false; } #endif if (data) { SubKey = data->GetFirstSubKey(); while (SubKey) { count++; SubKey = SubKey->GetNextKey(); } SubKey = data->GetFirstSubKey(); } #if SOURCE_ENGINE == SE_DOTA pMsg->set_name(name); pMsg->set_show(show); while (SubKey) { CUserMsg_VGUIMenu_Keys *key = pMsg->add_keys(); key->set_name(SubKey->GetName()); key->set_value(SubKey->GetString()); SubKey = SubKey->GetNextKey(); } #elif SOURCE_ENGINE == SE_CSGO pMsg->set_name(name); pMsg->set_show(show); while (SubKey) { CCSUsrMsg_VGUIMenu_Subkey *key = pMsg->add_subkeys(); key->set_name(SubKey->GetName()); key->set_str(SubKey->GetString()); SubKey = SubKey->GetNextKey(); } #else pBitBuf->WriteString(name); pBitBuf->WriteByte((show) ? 1 : 0); pBitBuf->WriteByte(count); while (SubKey) { pBitBuf->WriteString(SubKey->GetName()); pBitBuf->WriteString(SubKey->GetString()); SubKey = SubKey->GetNextKey(); } #endif g_UserMsgs.EndMessage(); return true; } void CHalfLife2::AddToFakeCliCmdQueue(int client, int userid, const char *cmd) { DelayedFakeCliCmd *pFake; if (m_FreeCmds.empty()) { pFake = new DelayedFakeCliCmd; } else { pFake = m_FreeCmds.front(); m_FreeCmds.pop(); } pFake->client = client; pFake->userid = userid; pFake->cmd.assign(cmd); m_CmdQueue.push(pFake); } void CHalfLife2::ProcessFakeCliCmdQueue() { while (!m_CmdQueue.empty()) { DelayedFakeCliCmd *pFake = m_CmdQueue.first(); if (g_Players.GetClientOfUserId(pFake->userid) == pFake->client) { CPlayer *pPlayer = g_Players.GetPlayerByIndex(pFake->client); #if SOURCE_ENGINE == SE_DOTA engine->ClientCommand(pPlayer->GetIndex(), "%s", pFake->cmd.c_str()); #else serverpluginhelpers->ClientCommand(pPlayer->GetEdict(), pFake->cmd.c_str()); #endif } m_CmdQueue.pop(); m_FreeCmds.push(pFake); } } bool CHalfLife2::IsLANServer() { sv_lan = icvar->FindVar("sv_lan"); if (!sv_lan) { return false; } return (sv_lan->GetInt() != 0); } bool CHalfLife2::KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID) { if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL) { Assert(filesystem); #ifdef _MSC_VER Assert(_heapchk() == _HEAPOK); #endif FileHandle_t f = filesystem->Open(resourceName, "rb", pathID); if (!f) return false; // load file into a null-terminated buffer int fileSize = filesystem->Size(f); char *buffer = (char *)MemAllocScratch(fileSize + 1); Assert(buffer); filesystem->Read(buffer, fileSize, f); // read into local buffer buffer[fileSize] = 0; // null terminate file as EOF filesystem->Close( f ); // close file after reading bool retOK = kv->LoadFromBuffer( resourceName, buffer, filesystem ); MemFreeScratch(); return retOK; } else { return kv->LoadFromFile(filesystem, resourceName, pathID); } } void CHalfLife2::PushCommandStack(const ICommandArgs *cmd) { CachedCommandInfo info; info.args = cmd; #if SOURCE_ENGINE <= SE_DARKMESSIAH ke::SafeStrcpy(info.cmd, sizeof(info.cmd), cmd->Arg(0)); #endif m_CommandStack.push(info); } const ICommandArgs *CHalfLife2::PeekCommandStack() { if (m_CommandStack.empty()) { return NULL; } return m_CommandStack.front().args; } void CHalfLife2::PopCommandStack() { m_CommandStack.pop(); } const char *CHalfLife2::CurrentCommandName() { #if SOURCE_ENGINE >= SE_ORANGEBOX return m_CommandStack.front().args->Arg(0); #else return m_CommandStack.front().cmd; #endif } void CHalfLife2::AddDelayedKick(int client, int userid, const char *msg) { CPlayer *pPlayer = g_Players.GetPlayerByIndex(client); if (!pPlayer || !pPlayer->IsConnected() || pPlayer->IsInKickQueue()) { return; } pPlayer->MarkAsBeingKicked(); DelayedKickInfo kick; kick.client = client; kick.userid = userid; ke::SafeSprintf(kick.buffer, sizeof(kick.buffer), "%s", msg); m_DelayedKicks.push(kick); } void CHalfLife2::ProcessDelayedKicks() { while (!m_DelayedKicks.empty()) { DelayedKickInfo info = m_DelayedKicks.first(); m_DelayedKicks.pop(); CPlayer *player = g_Players.GetPlayerByIndex(info.client); if (player == NULL || player->GetUserId() != info.userid) { continue; } player->Kick(info.buffer); } } edict_t *CHalfLife2::EdictOfIndex(int index) { return ::PEntityOfEntIndex(index); } int CHalfLife2::IndexOfEdict(edict_t *pEnt) { return ::IndexOfEdict(pEnt); } edict_t *CHalfLife2::GetHandleEntity(CBaseHandle &hndl) { if (!hndl.IsValid()) { return NULL; } int index = hndl.GetEntryIndex(); edict_t *pStoredEdict; CBaseEntity *pStoredEntity; if (!IndexToAThings(index, &pStoredEntity, &pStoredEdict)) { return NULL; } if (pStoredEdict == NULL || pStoredEntity == NULL) { return NULL; } IServerEntity *pSE = pStoredEdict->GetIServerEntity(); if (pSE == NULL) { return NULL; } if (pSE->GetRefEHandle() != hndl) { return NULL; } return pStoredEdict; } void CHalfLife2::SetHandleEntity(CBaseHandle &hndl, edict_t *pEnt) { IServerEntity *pEntOther = pEnt->GetIServerEntity(); if (pEntOther == NULL) { return; } hndl.Set(pEntOther); } const char *CHalfLife2::GetCurrentMap() { return STRING(gpGlobals->mapname); } void CHalfLife2::ServerCommand(const char *buffer) { engine->ServerCommand(buffer); } cell_t CHalfLife2::EntityToReference(CBaseEntity *pEntity) { IServerUnknown *pUnknown = (IServerUnknown *)pEntity; CBaseHandle hndl = pUnknown->GetRefEHandle(); return (hndl.ToInt() | (1<<31)); } CBaseEntity *CHalfLife2::ReferenceToEntity(cell_t entRef) { if ((unsigned)entRef == INVALID_EHANDLE_INDEX) { return NULL; } CEntInfo *pInfo = NULL; if (entRef & (1<<31)) { /* Proper ent reference */ int hndlValue = entRef & ~(1<<31); CBaseHandle hndl(hndlValue); pInfo = LookupEntity(hndl.GetEntryIndex()); if (!pInfo || pInfo->m_SerialNumber != hndl.GetSerialNumber()) { return NULL; } } else { /* Old style index only */ pInfo = LookupEntity(entRef); } if (!pInfo) { return NULL; } IServerUnknown *pUnk = static_cast(pInfo->m_pEntity); if (pUnk) { return pUnk->GetBaseEntity(); } return NULL; } /** * Retrieves the CEntInfo pointer from g_EntList for a given entity index */ CEntInfo *CHalfLife2::LookupEntity(int entIndex) { // Make sure that our index is within the bounds of the global ent array if (entIndex < 0 || entIndex >= NUM_ENT_ENTRIES) { return NULL; } CEntInfo *entInfos = EntInfoArray(); if (!entInfos) { /* Attempt to use engine interface instead */ static CEntInfo tempInfo; tempInfo.m_pNext = NULL; tempInfo.m_pPrev = NULL; edict_t *pEdict = PEntityOfEntIndex(entIndex); if (!pEdict) { return NULL; } IServerUnknown *pUnk = pEdict->GetUnknown(); if (!pUnk) { return NULL; } tempInfo.m_pEntity = pUnk; tempInfo.m_SerialNumber = pUnk->GetRefEHandle().GetSerialNumber(); return &tempInfo; } return &entInfos[entIndex]; } /** SERIAL_MASK = 0x7fff (15 bits) #define MAX_EDICT_BITS 11 #define NUM_ENT_ENTRY_BITS (MAX_EDICT_BITS + 1) m_Index = iEntry | (iSerialNumber << NUM_ENT_ENTRY_BITS); Top 5 bits of a handle are unused. Bit 31 - Our 'reference' flag indicator */ cell_t CHalfLife2::IndexToReference(int entIndex) { CBaseEntity *pEnt = ReferenceToEntity(entIndex); if (!pEnt) { return INVALID_EHANDLE_INDEX; } return EntityToReference(pEnt); } int CHalfLife2::ReferenceToIndex(cell_t entRef) { if ((unsigned)entRef == INVALID_EHANDLE_INDEX) { return INVALID_EHANDLE_INDEX; } if (entRef & (1<<31)) { /* Proper ent reference */ int hndlValue = entRef & ~(1<<31); CBaseHandle hndl(hndlValue); CEntInfo *pInfo = LookupEntity(hndl.GetEntryIndex()); if (pInfo->m_SerialNumber != hndl.GetSerialNumber()) { return INVALID_EHANDLE_INDEX; } return hndl.GetEntryIndex(); } return entRef; } cell_t CHalfLife2::EntityToBCompatRef(CBaseEntity *pEntity) { if (pEntity == NULL) { return INVALID_EHANDLE_INDEX; } IServerUnknown *pUnknown = (IServerUnknown *)pEntity; CBaseHandle hndl = pUnknown->GetRefEHandle(); if (hndl == INVALID_EHANDLE_INDEX) { return INVALID_EHANDLE_INDEX; } if (hndl.GetEntryIndex() >= MAX_EDICTS) { return (hndl.ToInt() | (1<<31)); } else { return hndl.GetEntryIndex(); } } cell_t CHalfLife2::ReferenceToBCompatRef(cell_t entRef) { if ((unsigned)entRef == INVALID_EHANDLE_INDEX) { return INVALID_EHANDLE_INDEX; } int hndlValue = entRef & ~(1<<31); CBaseHandle hndl(hndlValue); if (hndl.GetEntryIndex() < MAX_EDICTS) { return hndl.GetEntryIndex(); } return entRef; } void *CHalfLife2::GetGlobalEntityList() { return g_EntList; } int CHalfLife2::GetSendPropOffset(SendProp *prop) { return prop->GetOffset(); } const char *CHalfLife2::GetEntityClassname(edict_t * pEdict) { if (pEdict == NULL || pEdict->IsFree()) { return NULL; } IServerUnknown *pUnk = pEdict->GetUnknown(); if (pUnk == NULL) { return NULL; } CBaseEntity * pEntity = pUnk->GetBaseEntity(); if (pEntity == NULL) { return NULL; } return GetEntityClassname(pEntity); } const char *CHalfLife2::GetEntityClassname(CBaseEntity *pEntity) { static int offset = -1; if (offset == -1) { CBaseEntity *pGetterEnt = ReferenceToEntity(0); if (pGetterEnt == NULL) { // If we don't have a world entity yet, we'll have to rely on the given entity pGetterEnt = pEntity; } datamap_t *pMap = GetDataMap(pGetterEnt); sm_datatable_info_t info; if (!FindDataMapInfo(pMap, "m_iClassname", &info)) { return NULL; } offset = info.actual_offset; } return *(const char **)(((unsigned char *)pEntity) + offset); } SMFindMapResult CHalfLife2::FindMap(char *pMapName, size_t nMapNameMax) { return this->FindMap(pMapName, pMapName, nMapNameMax); } SMFindMapResult CHalfLife2::FindMap(const char *pMapName, char *pFoundMap, size_t nMapNameMax) { ke::SafeStrcpy(pFoundMap, nMapNameMax, pMapName); #if SOURCE_ENGINE >= SE_LEFT4DEAD static char mapNameTmp[PLATFORM_MAX_PATH]; g_SourceMod.Format(mapNameTmp, sizeof(mapNameTmp), "maps%c%s.bsp", PLATFORM_SEP_CHAR, pMapName); if (filesystem->FileExists(mapNameTmp, "GAME")) { // If this is already an exact match, don't attempt to autocomplete it further (de_dust -> de_dust2). // ... but still check that map file is actually valid. // We check FileExists first to avoid console message about IsMapValid with invalid map. return engine->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found; } static ConCommand *pHelperCmd = g_pCVar->FindCommand("changelevel"); // This shouldn't happen. if (!pHelperCmd || !pHelperCmd->CanAutoComplete()) { return engine->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found; } static size_t helperCmdLen = strlen(pHelperCmd->GetName()); CUtlVector results; pHelperCmd->AutoCompleteSuggest(pMapName, results); if (results.Count() == 0) return SMFindMapResult::NotFound; // Results come back as you'd see in autocomplete. (ie. "changelevel fullmapnamehere"), // so skip ahead to start of map path/name // Like the engine, we're only going to deal with the first match. bool bExactMatch = Q_strcmp(pMapName, &results[0][helperCmdLen + 1]) == 0; if (bExactMatch) { return SMFindMapResult::Found; } else { ke::SafeStrcpy(pFoundMap, nMapNameMax, &results[0][helperCmdLen + 1]); return SMFindMapResult::FuzzyMatch; } #elif SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_BMS static char szTemp[PLATFORM_MAX_PATH]; if (pFoundMap == NULL) { ke::SafeStrcpy(szTemp, SM_ARRAYSIZE(szTemp), pMapName); pFoundMap = szTemp; nMapNameMax = 0; } return static_cast(engine->FindMap(pFoundMap, static_cast(nMapNameMax))); #elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013 static IVEngineServer *engine21 = (IVEngineServer *)(g_SMAPI->GetEngineFactory()("VEngineServer021", nullptr)); return engine21->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found; #else return engine->IsMapValid(pMapName) == 0 ? SMFindMapResult::NotFound : SMFindMapResult::Found; #endif } bool CHalfLife2::GetMapDisplayName(const char *pMapName, char *pDisplayname, size_t nMapNameMax) { SMFindMapResult result = FindMap(pMapName, pDisplayname, nMapNameMax); if (result == SMFindMapResult::NotFound) { return false; } #if SOURCE_ENGINE == SE_CSGO // In CSGO, the path separator is used in workshop maps. char workshop[10]; ke::SafeSprintf(workshop, SM_ARRAYSIZE(workshop), "%s%c", "workshop", PLATFORM_SEP_CHAR); char *lastSlashPos; // In CSGO, workshop maps show up as workshop/123456789/mapname or workshop\123456789\mapname depending on OS if (strncmp(pDisplayname, workshop, 9) == 0 && (lastSlashPos = strrchr(pDisplayname, PLATFORM_SEP_CHAR)) != NULL) { ke::SafeStrcpy(pDisplayname, nMapNameMax, &lastSlashPos[1]); return true; } #elif SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_BMS char *ugcPos; // In TF2 and BMS, workshop maps show up as workshop/mapname.ugc123456789 regardless of OS if (strncmp(pDisplayname, "workshop/", 9) == 0 && (ugcPos = strstr(pDisplayname, ".ugc")) != NULL) { // Overwrite the . with a null and SafeStrcpy will handle the rest ugcPos[0] = '\0'; ke::SafeStrcpy(pDisplayname, nMapNameMax, &pDisplayname[9]); return true; } #endif return true; } bool CHalfLife2::IsMapValid(const char *map) { if (!map || !map[0]) return false; return FindMap(map) != SMFindMapResult::NotFound; } // TODO: Add ep1 support for this. (No IServerTools available there) #if SOURCE_ENGINE >= SE_ORANGEBOX string_t CHalfLife2::AllocPooledString(const char *pszValue) { // This is admittedly a giant hack, but it's a relatively safe method for // inserting a string into the game's string pool that isn't likely to break. // // We find the first valid ent (should always be worldspawn), save off it's // current targetname string_t, set it to our string to insert via SetKeyValue, // read back the new targetname value, restore the old value, and return the new one. CBaseEntity *pEntity = ((IServerUnknown *) servertools->FirstEntity())->GetBaseEntity(); auto *pDataMap = GetDataMap(pEntity); assert(pDataMap); static int offset = -1; if (offset == -1) { sm_datatable_info_t info; bool found = FindDataMapInfo(pDataMap, "m_iName", &info); assert(found); offset = info.actual_offset; } string_t *pProp = (string_t *) ((intp) pEntity + offset); string_t backup = *pProp; servertools->SetKeyValue(pEntity, "targetname", pszValue); string_t newString = *pProp; *pProp = backup; return newString; } #endif bool CHalfLife2::GetServerSteam3Id(char *pszOut, size_t len) const { CSteamID sid(GetServerSteamId64()); switch (sid.GetEAccountType()) { case k_EAccountTypeAnonGameServer: ke::SafeSprintf(pszOut, len, "[A:%u:%u:%u]", sid.GetEUniverse(), sid.GetAccountID(), sid.GetUnAccountInstance()); break; case k_EAccountTypeGameServer: ke::SafeSprintf(pszOut, len, "[G:%u:%u]", sid.GetEUniverse(), sid.GetAccountID()); break; case k_EAccountTypeInvalid: ke::SafeSprintf(pszOut, len, "[I:%u:%u]", sid.GetEUniverse(), sid.GetAccountID()); break; default: return false; } return true; } #if defined( PLATFORM_WINDOWS ) #define STEAM_LIB_PREFIX #define STEAM_LIB_SUFFIX #elif defined( PLATFORM_LINUX ) #define STEAM_LIB_PREFIX "lib" #define STEAM_LIB_SUFFIX ".so" #elif defined( PLATFORM_APPLE ) #define STEAM_LIB_PREFIX "lib" #define STEAM_LIB_SUFFIX ".dylib" #endif uint64_t CHalfLife2::GetServerSteamId64() const { #if SOURCE_ENGINE == SE_BLADE \ || SOURCE_ENGINE == SE_BMS \ || SOURCE_ENGINE == SE_CSGO \ || SOURCE_ENGINE == SE_CSS \ || SOURCE_ENGINE == SE_DODS \ || SOURCE_ENGINE == SE_EYE \ || SOURCE_ENGINE == SE_HL2DM \ || SOURCE_ENGINE == SE_INSURGENCY \ || SOURCE_ENGINE == SE_SDK2013 \ || SOURCE_ENGINE == SE_ALIENSWARM \ || SOURCE_ENGINE == SE_TF2 const CSteamID *sid = engine->GetGameServerSteamID(); if (sid) { return sid->ConvertToUint64(); } #else typedef uint64_t(* GetServerSteamIdFn)(void); static GetServerSteamIdFn fn = nullptr; if (!fn) { ke::SharedLib steam_api(STEAM_LIB_PREFIX "steam_api" STEAM_LIB_SUFFIX); if (steam_api.valid()) { fn = (GetServerSteamIdFn)steam_api.lookup("SteamGameServer_GetSteamID"); } } if (fn) { return fn(); } #endif return 1ULL; }