/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Zombie Panic! Source */ "zps" { "Offsets" { "GiveNamedItem" { "windows" "417" "linux" "418" } "RemovePlayerItem" { "windows" "285" "linux" "286" } "Weapon_GetSlot" { "windows" "280" "linux" "281" } "Ignite" { "windows" "220" "linux" "221" } "Extinguish" { "windows" "224" "linux" "225" } "Teleport" { "windows" "115" "linux" "116" } "CommitSuicide" { "windows" "453" "linux" "453" } "GetVelocity" { "windows" "151" "linux" "152" } "EyeAngles" { "windows" "142" "linux" "143" } "AcceptInput" { "windows" "44" "linux" "45" } "SetEntityModel" { "windows" "32" "linux" "33" } "WeaponEquip" { "windows" "273" "linux" "274" } "Activate" { "windows" "41" "linux" "42" } "PlayerRunCmd" { "windows" "433" "linux" "434" } "GetAttachment" { "windows" "216" "linux" "217" } "SetOwnerEntity" { "windows" "25" "linux" "26" } "GiveAmmo" { "windows" "264" "linux" "265" } } "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x30\x01\x00\x00\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x20" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } "LookupAttachment" { "library" "server" "windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x7D\x06\x00\x00\x00\x75\x2A\x83\xBE\x9C\x07\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\x9C\x07\x00\x00\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40" "linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc" } } "Keys" { "GameRulesProxy" "CGameMode_Manager" "GameRulesDataTable" "zps_gamerules_data" } } }