/**
 * vim: set ts=4 :
 * =============================================================================
 * SourceMod SDKTools Extension
 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
 * =============================================================================
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License, version 3.0, as published by the
 * Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see .
 *
 * As a special exception, AlliedModders LLC gives you permission to link the
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 * by the Valve Corporation.  You must obey the GNU General Public License in
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 * this exception to all derivative works.  AlliedModders LLC defines further
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 * or .
 *
 * Version: $Id$
 */
#include "extension.h"
void **g_pGameRules = NULL;
void *g_EntList = NULL;
#ifdef PLATFORM_WINDOWS
void InitializeValveGlobals()
{
	char *addr = NULL;
	int offset;
	/* gEntList and/or g_pEntityList */
	if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr) || !addr)
	{
		return;
	}
	if (!g_pGameConf->GetOffset("gEntList", &offset) || !offset)
	{
		return;
	}
	g_EntList = *reinterpret_cast(addr + offset);
	/* g_pGameRules */
	if (!g_pGameConf->GetMemSig("CreateGameRulesObject", (void **)&addr) || !addr)
	{
		return;
	}
	if (!g_pGameConf->GetOffset("g_pGameRules", &offset) || !offset)
	{
		return;
	}
	g_pGameRules = *reinterpret_cast(addr + offset);
}
#elif defined PLATFORM_LINUX
void InitializeValveGlobals()
{
	char *addr = NULL;
	/* gEntList and/or g_pEntityList */
	if (!g_pGameConf->GetMemSig("gEntList", (void **)&addr) || !addr)
	{
		return;
	}
	g_EntList = reinterpret_cast(addr);
	/* g_pGameRules */
	if (!g_pGameConf->GetMemSig("g_pGameRules", (void **)&addr) || !addr)
	{
		return;
	}
	g_pGameRules = reinterpret_cast(addr);
}
#endif
bool vcmp(const void *_addr1, const void *_addr2, size_t len)
{
	unsigned char *addr1 = (unsigned char *)_addr1;
	unsigned char *addr2 = (unsigned char *)_addr2;
	for (size_t i=0; iGetOffset("sv", &offset))
	{
		return;
	}
#if defined METAMOD_PLAPI_VERSION
	/* Get the CreateFakeClient function pointer */
	if (!(vfunc=SH_GET_ORIG_VFNPTR_ENTRY(engine, &IVEngineServer::CreateFakeClient)))
	{
		return;
	}
	/* Check if we're on the expected function */
	if (!vcmp(vfunc, ISERVER_WIN_SIG, ISERVER_WIN_SIG_LEN))
	{
		return;
	}
	/* Finally we have the interface we were looking for */
	iserver = *reinterpret_cast(reinterpret_cast(vfunc) + offset);
#else
	/* Get the interface manually */
	SourceHook::MemFuncInfo info = {true, -1, 0, 0};
	SourceHook::GetFuncInfo(&IVEngineServer::CreateFakeClient, info);
	vfunc = enginePatch->GetOrigFunc(info.vtbloffs, info.vtblindex);
	if (!vfunc)
	{
		void **vtable = *reinterpret_cast(enginePatch->GetThisPtr() + info.thisptroffs + info.vtbloffs);
		vfunc = vtable[info.vtblindex];
	}
	/* Check if we're on the expected function */
	if (!vcmp(vfunc, ISERVER_WIN_SIG, ISERVER_WIN_SIG_LEN))
	{
		return;
	}
	iserver = *reinterpret_cast(reinterpret_cast(vfunc) + offset);
#endif
}
#elif defined PLATFORM_POSIX
void GetIServer()
{
	void *addr;
	if (!g_pGameConf->GetMemSig("sv", &addr) || !addr)
	{
		return;
	}
	iserver = reinterpret_cast(addr);
}
#endif