/** * vim: set ts=4 : * ============================================================================= * SourceMod Team Fortress 2 Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ // ^ ripped from SM's TF2 Extension #include "extension.h" #include "util.h" CBaseEntity *UTIL_GetCBaseEntity(int num, bool onlyPlayers) { edict_t *pEdict = PEntityOfEntIndex(num); if (!pEdict || pEdict->IsFree()) { return NULL; } if (num > 0 && num <= playerhelpers->GetMaxClients()) { IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict); if (!pPlayer || !pPlayer->IsConnected()) { return NULL; } } else if (onlyPlayers) { return NULL; } IServerUnknown *pUnk; if ((pUnk=pEdict->GetUnknown()) == NULL) { return NULL; } return pUnk->GetBaseEntity(); } bool UTIL_FindDataTable(SendTable *pTable, const char *name, sm_sendprop_info_t *info, unsigned int offset) { const char *pname; int props = pTable->GetNumProps(); SendProp *prop; SendTable *table; for (int i=0; iGetProp(i); if ((table = prop->GetDataTable()) != NULL) { pname = table->GetName(); if (pname && strcmp(name, pname) == 0) { info->prop = prop; info->actual_offset = offset + info->prop->GetOffset(); return true; } if (UTIL_FindDataTable(table, name, info, offset + prop->GetOffset()) ) { return true; } } } return false; }