/**
 * vim: set ts=4 :
 * ================================================================
 * SourceMod
 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
 * ================================================================
 *
 * This program is free software; you can redistribute it and/or 
 * modify it under the terms of the GNU General Public License, 
 * version 3.0, as published by the Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * As a special exception, AlliedModders LLC gives you permission to 
 * link the code of this program (as well as its derivative works) to 
 * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any 
 * Game MODs that run on software by the Valve Corporation.  You must 
 * obey the GNU General Public License in all respects for all other 
 * code used. Additionally, AlliedModders LLC grants this exception 
 * to all derivative works. AlliedModders LLC defines further 
 * exceptions, found in LICENSE.txt (as of this writing, version 
 * JULY-31-2007), or <http://www.sourcemod.net/license.php>.
 *
 * Version: $Id$
 */

#ifndef _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
#define _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_

#include "ShareSys.h"
#include <IUserMessages.h>
#include "sourcemm_api.h"
#include "sm_trie.h"
#include "CellRecipientFilter.h"

using namespace SourceHook;
using namespace SourceMod;

#define INVALID_MESSAGE_ID -1

struct ListenerInfo
{
	IUserMessageListener *Callback;
	bool IsHooked;
	bool KillMe;
};

typedef List<ListenerInfo *> MsgList;
typedef List<ListenerInfo *>::iterator MsgIter;

class UserMessages : 
	public IUserMessages,
	public SMGlobalClass
{
public:
	UserMessages();
	~UserMessages();
public: //SMGlobalClass
	void OnSourceModStartup(bool late);
	void OnSourceModAllInitialized();
	void OnSourceModAllShutdown();
public: //IUserMessages
	int GetMessageIndex(const char *msg);
	bool GetMessageName(int msgid, char *buffer, size_t maxlength) const;
	bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
	bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
	bf_write *StartMessage(int msg_id, cell_t players[], unsigned int playersNum, int flags);
	bool EndMessage();
public:
	bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type);
	bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type);
	void OnMessageEnd_Pre();
	void OnMessageEnd_Post();
private:
	void _DecRefCounter();
private:
	List<ListenerInfo *> m_msgHooks[255];
	List<ListenerInfo *> m_msgIntercepts[255];
	CStack<ListenerInfo *> m_FreeListeners;
	unsigned char m_pBase[2500];
	IRecipientFilter *m_CurRecFilter;
	bf_write m_InterceptBuffer;
	bf_write *m_OrigBuffer;
	bf_read m_ReadBuffer;
	size_t m_HookCount;
	bool m_InHook;
	bool m_BlockEndPost;
	bool m_FallbackSearch;

	Trie *m_Names;
	CellRecipientFilter m_CellRecFilter;
	bool m_InExec;
	int m_CurFlags;
	int m_CurId;
};

extern UserMessages g_UserMsgs;

#endif //_INCLUDE_SOURCEMOD_CUSERMESSAGES_H_