/** * vim: set ts=4 : * ============================================================================= * SourceMod SDKTools Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_HOOKS_H_ #define _INCLUDE_HOOKS_H_ class CUserCmd; #include "extension.h" #include #include "inetchannel.h" #include "iclient.h" #include "vtable_hook_helper.h" class CHookManager : IPluginsListener, IFeatureProvider { public: CHookManager(); void Initialize(); void Shutdown(); void OnClientConnect(int client); #if !defined CLIENTVOICE_HOOK_SUPPORT void OnClientConnected(int client); #endif void OnClientPutInServer(int client); void PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper); void PlayerRunCmdPost(CUserCmd *ucmd, IMoveHelper *moveHelper); void OnMapStart(); public: /* NetChannel/Related Hooks */ bool FileExists(const char *filename, const char *pathID); #if SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2 bool SendFile(const char *filename, unsigned int transferID, bool isReplayDemo); #else bool SendFile(const char *filename, unsigned int transferID); #endif #if !defined CLIENTVOICE_HOOK_SUPPORT bool ProcessVoiceData(CLC_VoiceData *msg); #endif void ProcessPacket(struct netpacket_s *packet, bool bHasHeader); void ProcessPacket_Post(struct netpacket_s *packet, bool bHasHeader); public: //IPluginsListener void OnPluginLoaded(IPlugin *plugin); void OnPluginUnloaded(IPlugin *plugin); public: //IFeatureProvider virtual FeatureStatus GetFeatureStatus(FeatureType type, const char *name); private: void PlayerRunCmdHook(int client, bool post); void NetChannelHook(int client); private: IForward *m_usercmdsFwd; IForward *m_usercmdsPostFwd; IForward *m_netFileSendFwd; IForward *m_netFileReceiveFwd; std::vector m_runUserCmdHooks; std::vector m_runUserCmdPostHooks; std::vector m_netChannelHooks; #if !defined CLIENTVOICE_HOOK_SUPPORT std::vector m_netProcessVoiceData; #endif INetChannel *m_pActiveNetChannel; bool m_bFSTranHookWarned = false; bool m_bReplayEnabled = false; }; extern CHookManager g_Hooks; #endif // _INCLUDE_HOOKS_H_