/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Counter-Strike: Source */ "cstrike" { "Keys" { "SlapSoundCount" "3" "SlapSound1" "player/damage1.wav" "SlapSound2" "player/damage2.wav" "SlapSound3" "player/damage3.wav" } "Offsets" { "GiveNamedItem" { "windows" "388" "linux" "389" "mac" "389" } "RemovePlayerItem" { "windows" "260" "linux" "261" "mac" "261" } "Weapon_GetSlot" { "windows" "258" "linux" "259" "mac" "259" } "Ignite" { "windows" "202" "linux" "203" "mac" "203" } "Extinguish" { "windows" "206" "linux" "207" "mac" "207" } "Teleport" { "windows" "105" "linux" "106" "mac" "106" } "CommitSuicide" { "windows" "429" "linux" "429" "mac" "429" } "GetVelocity" { "windows" "137" "linux" "138" "mac" "138" } "EyeAngles" { "windows" "128" "linux" "129" "mac" "129" } "AcceptInput" { "windows" "34" "linux" "35" "mac" "35" } "DispatchKeyValue" { "windows" "29" "linux" "28" "mac" "28" } "DispatchKeyValueFloat" { "windows" "28" "linux" "29" "mac" "29" } "DispatchKeyValueVector" { "windows" "27" "linux" "30" "mac" "30" } "SetEntityModel" { "windows" "23" "linux" "24" "mac" "24" } "WeaponEquip" { "windows" "251" "linux" "252" "mac" "252" } "Activate" { "windows" "31" "linux" "32" "mac" "32" } "PlayerRunCmd" { "windows" "406" "linux" "407" "mac" "407" } } } }