/** * vim: set ts=4 : * ============================================================================= * SourceMod Counter-Strike:Source Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_CSTRIKE_UTIL_H_ #define _INCLUDE_CSTRIKE_UTIL_H_ #if SOURCE_ENGINE == SE_CSGO class CEconItemView; enum CSGOWeapon { CSGOWeapon_NONE, CSGOWeapon_DEAGLE, CSGOWeapon_ELITE, CSGOWeapon_FIVESEVEN, CSGOWeapon_GLOCK, CSGOWeapon_P228, CSGOWeapon_USP, CSGOWeapon_AK47, CSGOWeapon_AUG, CSGOWeapon_AWP, CSGOWeapon_FAMAS, CSGOWeapon_G3SG1, CSGOWeapon_GALIL, CSGOWeapon_GALILAR, CSGOWeapon_M249, CSGOWeapon_M3, CSGOWeapon_M4A1, CSGOWeapon_MAC10, CSGOWeapon_MP5NAVY, CSGOWeapon_P90, CSGOWeapon_SCOUT, CSGOWeapon_SG550, CSGOWeapon_SG552, CSGOWeapon_TMP, CSGOWeapon_UMP45, CSGOWeapon_XM1014, CSGOWeapon_BIZON, CSGOWeapon_MAG7, CSGOWeapon_NEGEV, CSGOWeapon_SAWEDOFF, CSGOWeapon_TEC9, CSGOWeapon_TASER, CSGOWeapon_HKP2000, CSGOWeapon_MP7, CSGOWeapon_MP9, CSGOWeapon_NOVA, CSGOWeapon_P250, CSGOWeapon_SCAR17, CSGOWeapon_SCAR20, CSGOWeapon_SG556, CSGOWeapon_SSG08, CSGOWeapon_KNIFE_GG, CSGOWeapon_KNIFE, CSGOWeapon_FLASHBANG, CSGOWeapon_HEGRENADE, CSGOWeapon_SMOKEGRENADE, CSGOWeapon_MOLOTOV, CSGOWeapon_DECOY, CSGOWeapon_INCGRENADE, CSGOWeapon_C4, //49 CSGOWeapon_KEVLAR = 50, CSGOWeapon_ASSAULTSUIT, CSGOWeapon_NVG, CSGOWeapon_DEFUSER }; #endif enum SMCSWeapon { SMCSWeapon_NONE = 0, SMCSWeapon_P228, SMCSWeapon_GLOCK, SMCSWeapon_SCOUT, SMCSWeapon_HEGRENADE, SMCSWeapon_XM1014, SMCSWeapon_C4, SMCSWeapon_MAC10, SMCSWeapon_AUG, SMCSWeapon_SMOKEGRENADE, SMCSWeapon_ELITE, SMCSWeapon_FIVESEVEN, SMCSWeapon_UMP45, SMCSWeapon_SG550, SMCSWeapon_GALIL, SMCSWeapon_FAMAS, SMCSWeapon_USP, SMCSWeapon_AWP, SMCSWeapon_MP5NAVY, SMCSWeapon_M249, SMCSWeapon_M3, SMCSWeapon_M4A1, SMCSWeapon_TMP, SMCSWeapon_G3SG1, SMCSWeapon_FLASHBANG, SMCSWeapon_DEAGLE, SMCSWeapon_SG552, SMCSWeapon_AK47, SMCSWeapon_KNIFE, SMCSWeapon_P90, SMCSWeapon_SHIELD, SMCSWeapon_KEVLAR, SMCSWeapon_ASSAULTSUIT, SMCSWeapon_NIGHTVISION, SMCSWeapon_GALILAR, SMCSWeapon_BIZON, SMCSWeapon_MAG7, SMCSWeapon_NEGEV, SMCSWeapon_SAWEDOFF, SMCSWeapon_TEC9, SMCSWeapon_TASER, SMCSWeapon_HKP2000, SMCSWeapon_MP7, SMCSWeapon_MP9, SMCSWeapon_NOVA, SMCSWeapon_P250, SMCSWeapon_SCAR17, SMCSWeapon_SCAR20, SMCSWeapon_SG556, SMCSWeapon_SSG08, SMCSWeapon_KNIFE_GG, SMCSWeapon_MOLOTOV, SMCSWeapon_DECOY, SMCSWeapon_INCGRENADE, SMCSWeapon_DEFUSER }; void *GetWeaponInfo(int weaponID); const char *GetTranslatedWeaponAlias(const char *weapon); int AliasToWeaponID(const char *weapon); const char *WeaponIDToAlias(int weaponID); int GetRealWeaponID(int weaponId); int GetFakeWeaponID(int weaponId); bool IsValidWeaponID(int weaponId); #endif