/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basevotes Plugin
* Provides map functionality
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
Menu g_MapList;
new g_mapCount;
new Handle:g_SelectedMaps;
new bool:g_VoteMapInUse;
DisplayVoteMapMenu(client, mapCount, String:maps[5][])
{
LogAction(client, -1, "\"%L\" initiated a map vote.", client);
ShowActivity2(client, "[SM] ", "%t", "Initiated Vote Map");
g_voteType = voteType:map;
g_hVoteMenu = CreateMenu(Handler_VoteCallback, MenuAction:MENU_ACTIONS_ALL);
if (mapCount == 1)
{
strcopy(g_voteInfo[VOTE_NAME], sizeof(g_voteInfo[]), maps[0]);
g_hVoteMenu.SetTitle("Change Map To");
g_hVoteMenu.AddItem(maps[0], "Yes");
g_hVoteMenu.AddItem(VOTE_NO, "No");
}
else
{
g_voteInfo[VOTE_NAME][0] = '\0';
g_hVoteMenu.SetTitle("Map Vote");
for (new i = 0; i < mapCount; i++)
{
g_hVoteMenu.AddItem(maps[i], maps[i]);
}
}
g_hVoteMenu.ExitButton = false;
g_hVoteMenu.DisplayVoteToAll(20);
}
ResetMenu()
{
g_VoteMapInUse = false;
ClearArray(g_SelectedMaps);
}
ConfirmVote(client)
{
Menu menu = CreateMenu(MenuHandler_Confirm);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Confirm Vote", client);
menu.SetTitle(title);
menu.ExitBackButton = true;
decl String:itemtext[256];
Format(itemtext, sizeof(itemtext), "%T", "Start the Vote", client);
menu.AddItem("Confirm", itemtext);
menu.Display(client, MENU_TIME_FOREVER);
}
public MenuHandler_Confirm(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_End)
{
delete menu;
g_VoteMapInUse = false;
}
else if (action == MenuAction_Cancel)
{
ResetMenu();
if (param2 == MenuCancel_ExitBack && hTopMenu)
{
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:maps[5][PLATFORM_MAX_PATH];
new selectedmaps = GetArraySize(g_SelectedMaps);
for (new i = 0; i < selectedmaps; i++)
{
GetArrayString(g_SelectedMaps, i, maps[i], sizeof(maps[]));
}
DisplayVoteMapMenu(param1, selectedmaps, maps);
ResetMenu();
}
}
public MenuHandler_Map(Menu menu, MenuAction action, int param1, int param2)
{
if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu)
{
ConfirmVote(param1);
}
else // no action was selected.
{
/* Re-enable the menu option */
ResetMenu();
}
}
else if (action == MenuAction_DrawItem)
{
decl String:info[32], String:name[32];
menu.GetItem(param2, info, sizeof(info), _, name, sizeof(name));
if (FindStringInArray(g_SelectedMaps, info) != -1)
{
return ITEMDRAW_IGNORE;
}
else
{
return ITEMDRAW_DEFAULT;
}
}
else if (action == MenuAction_Select)
{
decl String:info[32], String:name[32];
menu.GetItem(param2, info, sizeof(info), _, name, sizeof(name));
PushArrayString(g_SelectedMaps, info);
/* Redisplay the list */
if (GetArraySize(g_SelectedMaps) < 5)
{
g_MapList.Display(param1, MENU_TIME_FOREVER);
}
else
{
ConfirmVote(param1);
}
}
else if (action == MenuAction_Display)
{
decl String:title[128];
Format(title, sizeof(title), "%T", "Please select a map", param1);
SetPanelTitle(Handle:param2, title);
}
return 0;
}
public AdminMenu_VoteMap(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Map vote", param);
}
else if (action == TopMenuAction_SelectOption)
{
if (!g_VoteMapInUse)
{
ResetMenu();
g_VoteMapInUse = true;
g_MapList.Display(param, MENU_TIME_FOREVER);
}
else
{
PrintToChat(param, "[SM] %T", "Map Vote In Use", param);
}
}
else if (action == TopMenuAction_DrawOption)
{
/* disable this option if a vote is already running, theres no maps listed or someone else has already acessed this menu */
buffer[0] = (!IsNewVoteAllowed() || g_mapCount < 1 || g_VoteMapInUse) ? ITEMDRAW_IGNORE : ITEMDRAW_DEFAULT;
}
}
public Action:Command_Votemap(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_votemap [mapname2] ... [mapname5]");
return Plugin_Handled;
}
if (IsVoteInProgress())
{
ReplyToCommand(client, "[SM] %t", "Vote in Progress");
return Plugin_Handled;
}
if (!TestVoteDelay(client))
{
return Plugin_Handled;
}
decl String:text[256];
GetCmdArgString(text, sizeof(text));
decl String:maps[5][PLATFORM_MAX_PATH];
new mapCount;
new len, pos;
while (pos != -1 && mapCount < 5)
{
pos = BreakString(text[len], maps[mapCount], sizeof(maps[]));
if (!IsMapValid(maps[mapCount]))
{
ReplyToCommand(client, "[SM] %t", "Map was not found", maps[mapCount]);
return Plugin_Handled;
}
mapCount++;
if (pos != -1)
{
len += pos;
}
}
DisplayVoteMapMenu(client, mapCount, maps);
return Plugin_Handled;
}
new Handle:g_map_array = null;
new g_map_serial = -1;
int LoadMapList(Menu menu)
{
new Handle:map_array;
if ((map_array = ReadMapList(g_map_array,
g_map_serial,
"sm_votemap menu",
MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_NO_DEFAULT|MAPLIST_FLAG_MAPSFOLDER))
!= null)
{
g_map_array = map_array;
}
if (g_map_array == null)
{
return 0;
}
RemoveAllMenuItems(menu);
char map_name[PLATFORM_MAX_PATH];
new map_count = GetArraySize(g_map_array);
for (new i = 0; i < map_count; i++)
{
GetArrayString(g_map_array, i, map_name, sizeof(map_name));
menu.AddItem(map_name, map_name);
}
return map_count;
}