/** * vim: set ts=4 : * ============================================================================= * SourceMod Counter-Strike:Source Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "extension.h" #include "RegNatives.h" #include "timeleft.h" /** * @file extension.cpp * @brief Implement extension code here. */ SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool); CStrike g_CStrike; /**< Global singleton for extension's main interface */ IBinTools *g_pBinTools = NULL; IGameConfig *g_pGameConf = NULL; IGameEventManager2 *gameevents = NULL; bool hooked_everything = false; int g_msgHintText = -1; SMEXT_LINK(&g_CStrike); extern sp_nativeinfo_t g_CSNatives[]; bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late) { sharesys->AddDependency(myself, "bintools.ext", true, true); char conf_error[255]; if (!gameconfs->LoadGameConfigFile("sm-cstrike.games", &g_pGameConf, conf_error, sizeof(conf_error))) { if (error) { snprintf(error, maxlength, "Could not read sm-cstrike.games.txt: %s", conf_error); } return false; } sharesys->AddNatives(myself, g_CSNatives); sharesys->RegisterLibrary(myself, "cstrike"); if ((g_msgHintText = usermsgs->GetMessageIndex("HintText")) != -1) { sharesys->OverrideNatives(myself, g_CS_PrintHintText); } return true; } bool CStrike::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2); GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); return true; } void CStrike::SDK_OnUnload() { if (hooked_everything) { gameevents->RemoveListener(&g_TimeLeftEvents); SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true); hooked_everything = false; } g_RegNatives.UnregisterAll(); gameconfs->CloseGameConfigFile(g_pGameConf); } void CStrike::SDK_OnAllLoaded() { gameevents->AddListener(&g_TimeLeftEvents, "round_start", true); gameevents->AddListener(&g_TimeLeftEvents, "round_end", true); SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true); hooked_everything = true; SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools); } bool CStrike::QueryRunning(char *error, size_t maxlength) { SM_CHECK_IFACE(BINTOOLS, g_pBinTools); return true; } bool CStrike::QueryInterfaceDrop(SMInterface *pInterface) { if (pInterface == g_pBinTools) { return false; } return IExtensionInterface::QueryInterfaceDrop(pInterface); } void CStrike::NotifyInterfaceDrop(SMInterface *pInterface) { g_RegNatives.UnregisterAll(); }