/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Counter-Strike:Source Extension
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#include "extension.h"
#include "RegNatives.h"
#include "timeleft.h"
/**
* @file extension.cpp
* @brief Implement extension code here.
*/
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
CStrike g_CStrike; /**< Global singleton for extension's main interface */
IBinTools *g_pBinTools = NULL;
IGameConfig *g_pGameConf = NULL;
IGameEventManager2 *gameevents = NULL;
bool hooked_everything = false;
int g_msgHintText = -1;
SMEXT_LINK(&g_CStrike);
extern sp_nativeinfo_t g_CSNatives[];
bool CStrike::SDK_OnLoad(char *error, size_t maxlength, bool late)
{
sharesys->AddDependency(myself, "bintools.ext", true, true);
char conf_error[255];
if (!gameconfs->LoadGameConfigFile("sm-cstrike.games", &g_pGameConf, conf_error, sizeof(conf_error)))
{
if (error)
{
snprintf(error, maxlength, "Could not read sm-cstrike.games.txt: %s", conf_error);
}
return false;
}
sharesys->AddNatives(myself, g_CSNatives);
sharesys->RegisterLibrary(myself, "cstrike");
if ((g_msgHintText = usermsgs->GetMessageIndex("HintText")) != -1)
{
sharesys->OverrideNatives(myself, g_CS_PrintHintText);
}
return true;
}
bool CStrike::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
{
GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);
GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER);
return true;
}
void CStrike::SDK_OnUnload()
{
if (hooked_everything)
{
gameevents->RemoveListener(&g_TimeLeftEvents);
SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true);
hooked_everything = false;
}
g_RegNatives.UnregisterAll();
gameconfs->CloseGameConfigFile(g_pGameConf);
}
void CStrike::SDK_OnAllLoaded()
{
gameevents->AddListener(&g_TimeLeftEvents, "round_start", true);
gameevents->AddListener(&g_TimeLeftEvents, "round_end", true);
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, &g_TimeLeftEvents, &TimeLeftEvents::LevelInit, true);
hooked_everything = true;
SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
}
bool CStrike::QueryRunning(char *error, size_t maxlength)
{
SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
return true;
}
bool CStrike::QueryInterfaceDrop(SMInterface *pInterface)
{
if (pInterface == g_pBinTools)
{
return false;
}
return IExtensionInterface::QueryInterfaceDrop(pInterface);
}
void CStrike::NotifyInterfaceDrop(SMInterface *pInterface)
{
g_RegNatives.UnregisterAll();
}