/** * vim: set ts=4 : * ============================================================================= * SourceMod Random Map Cycle Plugin * Randomly picks a map from the mapcycle. * * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #pragma semicolon 1 #include public Plugin:myinfo = { name = "RandomCycle", author = "AlliedModders LLC", description = "Randomly chooses the next map.", version = SOURCEMOD_VERSION, url = "http://www.sourcemod.net/" }; ConVar g_Cvar_ExcludeMaps; new Handle:g_MapList = null; new Handle:g_OldMapList = null; new g_mapListSerial = -1; public OnPluginStart() { new arraySize = ByteCountToCells(33); g_MapList = CreateArray(arraySize); g_OldMapList = CreateArray(arraySize); g_Cvar_ExcludeMaps = CreateConVar("sm_randomcycle_exclude", "5", "Specifies how many past maps to exclude from the vote.", _, true, 0.0); AutoExecConfig(true, "randomcycle"); } public OnConfigsExecuted() { if (ReadMapList(g_MapList, g_mapListSerial, "randomcycle", MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_MAPSFOLDER) == null) { if (g_mapListSerial == -1) { LogError("Unable to create a valid map list."); } } CreateTimer(5.0, Timer_RandomizeNextmap); // Small delay to give Nextmap time to complete OnMapStart() } public Action:Timer_RandomizeNextmap(Handle:timer) { decl String:map[32]; new bool:oldMaps = false; if (g_Cvar_ExcludeMaps.IntValue && GetArraySize(g_MapList) > g_Cvar_ExcludeMaps.IntValue) { oldMaps = true; } new b = GetRandomInt(0, GetArraySize(g_MapList) - 1); GetArrayString(g_MapList, b, map, sizeof(map)); while (oldMaps && FindStringInArray(g_OldMapList, map) != -1) { b = GetRandomInt(0, GetArraySize(g_MapList) - 1); GetArrayString(g_MapList, b, map, sizeof(map)); } PushArrayString(g_OldMapList, map); SetNextMap(map); if (GetArraySize(g_OldMapList) > g_Cvar_ExcludeMaps.IntValue) { RemoveFromArray(g_OldMapList, 0); } LogAction(-1, -1, "RandomCycle has chosen %s for the nextmap.", map); return Plugin_Stop; }