/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* General GameRules */ "#default" { "Offsets" { /* Offset into CreateGameRulesObject */ "g_pGameRules" { "windows" "5" } } "Signatures" { /* This signature sometimes has multiple matches, but this * does not matter as g_pGameRules is involved in all of them. * The same g_pGameRules offset applies to each match. * * Sometimes this block of bytes is at the beginning of the static * CreateGameRulesObject function and sometimes it is in the middle * of an entirely different function. This depends on the game. */ "CreateGameRulesObject" { "library" "server" "windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01" } "g_pGameRules" { "library" "server" "linux" "@g_pGameRules" "mac" "@g_pGameRules" } } } /* CBaseEntityOutput::FireOutput */ "#default" { "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53\x8B\x5D\x20\x8B\xC1\x56\x57" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } /* CBaseAnimating::LookupAttachment */ "#default" { "Signatures" { "LookupAttachment" { "library" "server" "windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x35\x03\x00\x00\x00\x75\x2A\x83\xBE\xA8\x04\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\xA8\x04\x00\x00\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40" "linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc" "mac" "@_ZN14CBaseAnimating16LookupAttachmentEPKc" } } } /* No More Room in Hell */ "nmrih" { "Offsets" { "SetOwnerEntity" { "windows" "18" "linux" "19" "mac" "19" } "GiveNamedItem" { "windows" "420" "linux" "421" "mac" "421" } "RemovePlayerItem" { "windows" "278" "linux" "279" "mac" "279" } "Weapon_GetSlot" { "windows" "276" "linux" "277" "mac" "277" } "Ignite" { "windows" "214" "linux" "215" "mac" "215" } "Extinguish" { "windows" "218" "linux" "219" "mac" "219" } "Teleport" { "windows" "112" "linux" "113" "mac" "113" } "CommitSuicide" { "windows" "459" "linux" "459" "mac" "459" } "GetVelocity" { "windows" "144" "linux" "145" "mac" "145" } "EyeAngles" { "windows" "135" "linux" "136" "mac" "136" } "AcceptInput" { "windows" "38" "linux" "39" "mac" "39" } "SetEntityModel" { "windows" "26" "linux" "27" "mac" "27" } "WeaponEquip" { "windows" "269" "linux" "270" "mac" "270" } "Activate" { "windows" "35" "linux" "36" "mac" "36" } "PlayerRunCmd" { "windows" "438" "linux" "439" "mac" "439" } "GiveAmmo" { "windows" "260" "linux" "260" "mac" "260" } "GetAttachment" { "windows" "210" "linux" "211" "mac" "211" } } "Keys" { "GameRulesProxy" "CNMRiH_GameRulesProxy" "GameRulesDataTable" "nmrih_gamerules_data" } } }