"Phrases" { "Burn player" { "zho" "燃燒玩家" } "FireBomb player" { "zho" "將玩家變成燃燒彈" } "Freeze player" { "zho" "凍結玩家" } "FreezeBomb player" { "zho" "將玩家變成凍結彈" } "TimeBomb player" { "zho" "將玩家變為定時炸彈" } "Beacon player" { "zho" "點玩家燈" } "NoClip player" { "zho" "設置玩家為穿牆模式" } "Blind player" { "zho" "將玩家變成瞎子" } "Drug player" { "zho" "給玩家下藥" } "Gravity player" { "zho" "改變玩家地心吸力" } "Blind amount" { "zho" "致盲程度?" } "Fully blind" { "zho" "全盲" } "Half blind" { "zho" "半盲" } "No blind" { "zho" "不盲" } "Gravity amount" { "zho" "更改地心吸力為?" } "Gravity Very High" { "zho" "超高地心吸力" } "Gravity High" { "zho" "高地心吸力" } "Gravity Normal" { "zho" "正常地心吸力" } "Gravity Low" { "zho" "低地心吸力" } "Gravity Very Low" { "zho" "超低地心吸力" } "Set target on fire" { "zho" "已使 {1} 燃燒" } "Toggled FireBomb on target" { "zho" "已使 {1} 變為燃燒彈" } "Froze target" { "zho" "己凍結 {1}" } "Toggled FreezeBomb on target" { "zho" "已使 {1} 變為凍結彈" } "Toggled beacon on target" { "zho" "已點 {1} 燈" } "Toggled TimeBomb on target" { "zho" "已使 {1} 變為定時炸彈" } "Toggled noclip on target" { "zho" "設置{1}為穿牆模式" } "Toggled drug on target" { "zho" "已將 {1} 下藥" } "Set blind on target" { "zho" "{1} 已致盲" } "Set gravity on target" { "zho" "已更改 {1} 的重力指數" } "Till Explodes" { "zho" "還有 {2} 秒 {1} 就要爆炸" } "Unfrozen" { "zho" "你已解凍." } "You will be unfrozen" { "zho" "你將會在{1}秒後被解凍." } }