/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your SourceMod install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after SM's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
 */

"Games"
{
	"csgo"
	{
		"Offsets"
		{
			//Offset of szClassName in CCSWeaponInfo 
			"WeaponName"
			{
				"windows"		"6"
				"linux"			"6"
				"mac"			"6"
			}
			"WeaponPrice"
			{
				"windows"		"2700"
				"linux"			"2700"
				"mac"			"2700"
			}
			//Offset into CheckRestartRound
			"CTTeamScoreOffset"
			{
				"windows"	"97"
				"linux"		"124"
				"mac"		"150"
			}
			//Offset into CheckRestartRound
			"TTeamScoreOffset"
			{
				"windows"	"122"
				"linux"		"159"
				"mac"		"185"
			}
			"ClanTagOffset"
			{
				"windows"	"15"
				"linux"		"41"
				"mac"		"22"
			}
		}
		"Signatures"
		{
			"RoundRespawn"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F"
				"linux"		"@_ZN9CCSPlayer12RoundRespawnEv"
				"mac"		"@_ZN9CCSPlayer12RoundRespawnEv"
			}
			"SwitchTeam"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\x7D\x2A\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4"
				"linux"		"@_ZN9CCSPlayer10SwitchTeamEi"
				"mac"		"@_ZN9CCSPlayer10SwitchTeamEi"
			}
			"HandleCommand_Buy_Internal"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x57\x6A\x00\x8B\xF1\xE8"
				"linux"			"@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKcb"
				"mac"			"@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKcb"
			}
			"CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM
			{
				"library"		"server"
				"windows"		"\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x75\x08\x57\x6A\x00\x68"
				"linux"			"@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
				"mac"			"@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
			}
			"TerminateRound"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x83\xEC\x2A\x53\x8B\xD9\x8B\x2A\x2A\x2A\x2A\x2A\x56\x57\x33\xFF\x89"
				"linux"			"@_ZN12CCSGameRules14TerminateRoundEfi"
				"mac"			"@_ZN12CCSGameRules14TerminateRoundEfi"
			}
			"GetTranslatedWeaponAlias"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x56\x57\x8B\x2A\x2A\x33\xF6\x8D\x9B\x2A\x2A\x2A\x2A\x8B\x04\xF5\x2A\x2A\x2A\x2A\x57\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x2A\x85\xC0\x74\x2A\x46\x83\xFE\x2A\x72\x2A\x8B\xC7\x5F\x5E\x5D\xC3"
				"linux"			"@_Z24GetTranslatedWeaponAliasPKc"
				"mac"			"@_Z24GetTranslatedWeaponAliasPKc"
			}
			"GetWeaponInfo"
			{
				"library"		"server"
				"windows"		"\x55\x8B\xEC\x8B\x4D\x2A\x33\xC0\x85\xC9\x74"
				"linux"			"@_Z13GetWeaponInfo10CSWeaponID"
				"mac"			"@_Z13GetWeaponInfo10CSWeaponID"
			}
			//In CS:GO this is actually CCSGameRules::CheckRestartRound(void) but to keep same gamedata as cs:s.
			"CheckWinLimit"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x81\xF9\x2A\x2A\x2A\x2A\x75\x2A\x8B"
				"linux"		"@_ZN12CCSGameRules17CheckRestartRoundEv"
				"mac"		"@_ZN12CCSGameRules17CheckRestartRoundEv"
			}
			"AliasToWeaponID"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x56\x57\x8B\x2A\x2A\x85\xFF\x74\x2A\x33\xF6\x8B\xFF"
				"linux"		"@_Z15AliasToWeaponIDPKc"
				"mac"		"@_Z15AliasToWeaponIDPKc"
			}
			"WeaponIDToAlias"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x8B\x4D\x08\x33\xC0\xEB\x2A\x8D\x9B\x00\x00\x00\x00\x39\x0C\xC5\x2A\x2A\x2A\x2A\x74\x2A\x40\x83\xF8\x37\x72\x2A\x33\xC0\x5D"
				"linux"		"@_Z15WeaponIDToAliasi"
				"mac"		"@_Z15WeaponIDToAliasi"
			}
			"SetClanTag"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x8B\x2A\x2A\x85\xC0\x74\x2A\x6A\x10\x50\x81\xC1\x2A\x2A\x2A\x2A\x51"
				"linux"		"@_ZN9CCSPlayer10SetClanTagEPKc"
				"mac"		"@_ZN9CCSPlayer10SetClanTagEPKc"
			}
		}
	}
	
	"csgo"
	{
		"Keys"
		{
			"AssistsBase"		"m_iFrags"
		}
		
		"Offsets"
		{
			"Assists"
			{
				"windows"	"4"
				"linux"		"4"
				"mac"		"4"
			}
		}
	}
	
	"csgo"
	{
		"Keys"
		{
			"CScoreBase"		"m_iWeaponPurchasesThisRound"
		}
		
		"Offsets"
		{
			/* factors in 256 (size of m_iWeaponPurchasesThisRound array (int size * 64 maxplayers)) */
			"CScore"
			{
				"windows"	"276"
				"linux"		"276"
				"mac"		"276"
			}
		}
	}
	
	"csgo"
	{
		"Keys"
		{
			"MVPsBase"		"m_iWeaponPurchasesThisRound"
		}
		
		"Offsets"
		{
			"MVPs"
			{
				/* factors in 256 (size of m_iWeaponPurchasesThisRound array (int size * 64 maxplayers)) */
				"windows"	"256"
				"linux"		"256"
				"mac"		"256"
			}
		}
	}
}