/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "sm_globals.h" #include "sourcemm_api.h" #include "Tlhelp32.h" #include "LibrarySys.h" #include "minidump.h" #include "sm_stringutil.h" bool HookImportAddrTable(BYTE *base, const char *func, DWORD hookfunc, char *err, size_t maxlength) { IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)base; if (dos->e_magic != IMAGE_DOS_SIGNATURE) { UTIL_Format(err, maxlength, "%s", "Could not detect valid DOS signature"); return false; } IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew); if (nt->Signature != IMAGE_NT_SIGNATURE) { UTIL_Format(err, maxlength, "%s", "Could not detect valid NT signature"); return false; } IMAGE_IMPORT_DESCRIPTOR *desc = (IMAGE_IMPORT_DESCRIPTOR *) (base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress); if (base == (BYTE *)desc) { UTIL_Format(err, maxlength, "%s", "Could not find IAT"); return false; } bool entryFound = false; while (desc->Name) { if (desc->FirstThunk != 0) { IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk); DWORD *iat = (DWORD *)(base + desc->FirstThunk); while (data->u1.Function) { if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32) { IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData); if (strcmp((char *)import->Name, func) == 0) { DWORD oldprot, oldprot2; VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot); *iat = hookfunc; VirtualProtect(iat, 4, oldprot, &oldprot2); entryFound = true; } } data++; iat++; } } desc++; } if (!entryFound) { UTIL_Format(err, maxlength, "Could not find IAT entry for %s", func); return false; } return true; } BOOL WINAPI MiniDumpWriteDump2( IN HANDLE hProcess, IN DWORD ProcessId, IN HANDLE hFile, IN MINIDUMP_TYPE DumpType, IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL ) { DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData); return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam); } FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName) { if (strcmp(lpProcName, "MiniDumpWriteDump") == 0) { return (FARPROC)MiniDumpWriteDump2; } return GetProcAddress(hModule, lpProcName); } HMODULE WINAPI LoadLibraryEx2(LPCTSTR lpFileName, HANDLE hFile, DWORD dwFlags) { HMODULE lib = LoadLibraryEx(lpFileName, hFile, dwFlags); /* Steam.dll seems to get loaded using an abs path, thus the use of stristr() */ if (stristr(lpFileName, "steam.dll")) { char err[64]; if (!HookImportAddrTable((BYTE *)lib, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err))) { Error("[SM] %s in steam.dll\n", err); return NULL; } } return lib; } class CrazyWindowsDebugger : public SMGlobalClass { public: void OnSourceModAllInitialized() { HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId()); MODULEENTRY32 me32; BYTE *engine = NULL; BYTE *steam = NULL; char err[64]; me32.dwSize = sizeof(MODULEENTRY32); if (!Module32First(hModuleList, &me32)) { Error("Could not initialize crazy debugger!"); } do { if (strcasecmp(me32.szModule, "engine.dll") == 0) { engine = me32.modBaseAddr; } else if (strcasecmp(me32.szModule, "steam.dll") == 0) { steam = me32.modBaseAddr; } } while (Module32Next(hModuleList, &me32)); CloseHandle(hModuleList); /* This really should not happen, but ... */ if (!engine) { Error("[SM] Could not find engine.dll\n"); } /* Steam.dll isn't loaded yet */ if (!steam) { if (!HookImportAddrTable(engine, "LoadLibraryExA", (DWORD)LoadLibraryEx2, err, sizeof(err))) { Error("[SM] %s in engine.dll)\n", err); } } else { if (!HookImportAddrTable(steam, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err))) { Error("[SM] %s in steam.dll)\n", err); } } } } s_CrazyDebugger;