#include "extension.h" #include "timeleft.h" TimeLeftEvents g_TimeLeftEvents; bool get_new_timeleft_offset = false; bool round_end_found = false; bool TimeLeftEvents::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background) { round_end_found = true; get_new_timeleft_offset = false; return true; } void TimeLeftEvents::FireGameEvent(IGameEvent *event) { const char *name = event->GetName(); if (strcmp(name, "round_start") == 0) { if (get_new_timeleft_offset || !round_end_found) { get_new_timeleft_offset = false; timersys->NotifyOfGameStart(); timersys->MapTimeLeftChanged(); } round_end_found = false; } else if (strcmp(name, "round_end") == 0) { if (event->GetInt("reason") == 16) { get_new_timeleft_offset = true; } round_end_found = true; } }