/**
 * vim: set ts=4 :
 * ================================================================
 * SourceMod
 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
 * ================================================================
 *
 * This program is free software; you can redistribute it and/or 
 * modify it under the terms of the GNU General Public License, 
 * version 3.0, as published by the Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * As a special exception, AlliedModders LLC gives you permission to 
 * link the code of this program (as well as its derivative works) to 
 * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any 
 * Game MODs that run on software by the Valve Corporation.  You must 
 * obey the GNU General Public License in all respects for all other 
 * code used. Additionally, AlliedModders LLC grants this exception 
 * to all derivative works. AlliedModders LLC defines further 
 * exceptions, found in LICENSE.txt (as of this writing, version 
 * JULY-31-2007), or <http://www.sourcemod.net/license.php>.
 *
 * Version: $Id$
 */

#ifndef _INCLUDE_MENUSTYLE_VALVE_H
#define _INCLUDE_MENUSTYLE_VALVE_H

#include "sm_globals.h"
#include "MenuManager.h"
#include "MenuStyle_Base.h"
#include "sourcemm_api.h"
#include "KeyValues.h"
#include "sm_fastlink.h"

using namespace SourceMod;

class CValveMenuPlayer : public CBaseMenuPlayer
{
public:
	CValveMenuPlayer() : curPrioLevel(1)
	{
	}
	int curPrioLevel;
};

class CValveMenu;
class CValveMenuDisplay;

class ValveMenuStyle : 
	public SMGlobalClass,
	public BaseMenuStyle
{
public:
	ValveMenuStyle();
	bool OnClientCommand(int client);
public: //BaseMenuStyle
	CBaseMenuPlayer *GetMenuPlayer(int client);
	void SendDisplay(int client, IMenuPanel *display);
	bool DoClientMenu(int client, CBaseMenu *menu, IMenuHandler *mh, unsigned int time);
	bool DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time);
public: //SMGlobalClass
	void OnSourceModAllInitialized();
	void OnSourceModShutdown();
	void OnSourceModVSPReceived(IServerPluginCallbacks *iface);
public: //IMenuStyle
	const char *GetStyleName();
	IMenuPanel *CreatePanel();
	IBaseMenu *CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner);
	unsigned int GetMaxPageItems();
private:
	void HookCreateMessage(edict_t *pEdict, DIALOG_TYPE type, KeyValues *kv, IServerPluginCallbacks *plugin);
private:
	CValveMenuPlayer *m_players;
};

class CValveMenu;

class CValveMenuDisplay : public IMenuPanel
{
public:
	CValveMenuDisplay();
	CValveMenuDisplay(CValveMenu *pMenu);
	~CValveMenuDisplay();
public:
	IMenuStyle *GetParentStyle();
	void Reset();
	void DrawTitle(const char *text, bool onlyIfEmpty=false);
	unsigned int DrawItem(const ItemDrawInfo &item);
	bool DrawRawLine(const char *rawline);
	bool SendDisplay(int client, IMenuHandler *handler, unsigned int time);
	bool SetExtOption(MenuOption option, const void *valuePtr);
	bool CanDrawItem(unsigned int drawFlags);
	void SendRawDisplay(int client, int priority, unsigned int time);
	void DeleteThis();
	bool SetSelectableKeys(unsigned int keymap);
	unsigned int GetCurrentKey();
	bool SetCurrentKey(unsigned int key);
private:
	KeyValues *m_pKv;
	unsigned int m_NextPos;
	bool m_TitleDrawn;
};

class CValveMenu : public CBaseMenu
{
	friend class CValveMenuDisplay;
public:
	CValveMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner);
public: //IBaseMenu
	bool SetExtOption(MenuOption option, const void *valuePtr);
	IMenuPanel *CreatePanel();
	bool GetExitButton();
	bool SetExitButton(bool set);
	bool SetPagination(unsigned int itemsPerPage);
	bool Display(int client, unsigned int time, IMenuHandler *alt_handler=NULL);
	void SetMenuOptionFlags(unsigned int flags);
public: //CBaseMenu
	void Cancel_Finally();
private:
	Color m_IntroColor;
	char m_IntroMsg[128];
};

extern ValveMenuStyle g_ValveMenuStyle;

#endif //_INCLUDE_MENUSTYLE_VALVE_H