/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Zombie Panic! Source */ "zps" { "Offsets" { "GiveNamedItem" { "windows" "356" "linux" "357" } "RemovePlayerItem" { "windows" "243" "linux" "244" } "Weapon_GetSlot" { "windows" "238" "linux" "239" } "Ignite" { "windows" "195" "linux" "196" } "Extinguish" { "windows" "199" "linux" "200" } "Teleport" { "windows" "103" "linux" "104" } "CommitSuicide" { "windows" "399" "linux" "399" } "GetVelocity" { "windows" "132" "linux" "133" } "EyeAngles" { "windows" "124" "linux" "125" } "AcceptInput" { "windows" "35" "linux" "36" } "SetEntityModel" { "windows" "24" "linux" "25" } "WeaponEquip" { "windows" "231" "linux" "232" } "Activate" { "windows" "32" "linux" "33" } "PlayerRunCmd" { "windows" "375" "linux" "376" } } "Signatures" { "FindEntityByClassname" { "library" "server" "windows" "\x53\x55\x56\x8B\xF1\x8B\x2A\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8D\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39" "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" } "FireOutput" { "library" "server" "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } }