/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include #include "ChatTriggers.h" #include "sm_stringutil.h" #include "ConCmdManager.h" #include "PlayerManager.h" #include "HalfLife2.h" #include "logic_bridge.h" #if SOURCE_ENGINE == SE_DOTA SH_DECL_EXTERN2_void(ConCommand, Dispatch, SH_NOATTRIB, false, void *, const CCommand &); #elif SOURCE_ENGINE >= SE_ORANGEBOX SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &); #elif SOURCE_ENGINE == SE_DARKMESSIAH SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false); #else # if SH_IMPL_VERSION >= 4 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0); # else extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0); # endif extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0); #endif ChatTriggers g_ChatTriggers; bool g_bSupressSilentFails = false; ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false), m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE) { m_PubTrigger = sm_strdup("!"); m_PrivTrigger = sm_strdup("/"); m_PubTriggerSize = 1; m_PrivTriggerSize = 1; m_bIsChatTrigger = false; } ChatTriggers::~ChatTriggers() { delete [] m_PubTrigger; m_PubTrigger = NULL; delete [] m_PrivTrigger; m_PrivTrigger = NULL; } ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength) { if (strcmp(key, "PublicChatTrigger") == 0) { delete [] m_PubTrigger; m_PubTrigger = sm_strdup(value); m_PubTriggerSize = strlen(m_PubTrigger); return ConfigResult_Accept; } else if (strcmp(key, "SilentChatTrigger") == 0) { delete [] m_PrivTrigger; m_PrivTrigger = sm_strdup(value); m_PrivTriggerSize = strlen(m_PrivTrigger); return ConfigResult_Accept; } else if (strcmp(key, "SilentFailSuppress") == 0) { g_bSupressSilentFails = strcmp(value, "yes") == 0; return ConfigResult_Accept; } return ConfigResult_Ignore; } void ChatTriggers::OnSourceModAllInitialized() { m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell); m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell); } void ChatTriggers::OnSourceModAllInitialized_Post() { logicore.AddCorePhraseFile("antiflood.phrases"); } void ChatTriggers::OnSourceModGameInitialized() { m_pSayCmd = FindCommand("say"); m_pSayTeamCmd = FindCommand("say_team"); if (m_pSayCmd) { SH_ADD_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false); SH_ADD_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true); } if (m_pSayTeamCmd) { SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false); SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true); } } void ChatTriggers::OnSourceModShutdown() { if (m_pSayTeamCmd) { SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true); SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false); } if (m_pSayCmd) { SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true); SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false); } g_Forwards.ReleaseForward(m_pShouldFloodBlock); g_Forwards.ReleaseForward(m_pDidFloodBlock); } #if SOURCE_ENGINE == SE_DOTA void ChatTriggers::OnSayCommand_Pre(void *pUnknown, const CCommand &command) { #elif SOURCE_ENGINE >= SE_ORANGEBOX void ChatTriggers::OnSayCommand_Pre(const CCommand &command) { #else void ChatTriggers::OnSayCommand_Pre() { CCommand command; #endif int client; CPlayer *pPlayer; client = g_ConCmds.GetCommandClient(); m_bIsChatTrigger = false; m_bWasFloodedMessage = false; /* The server console cannot do this */ if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL) { RETURN_META(MRES_IGNORED); } /* We guarantee the client is connected */ if (!pPlayer->IsConnected()) { RETURN_META(MRES_IGNORED); } const char *args = command.ArgS(); if (!args) { RETURN_META(MRES_IGNORED); } /* Check if we need to block this message from being sent */ if (ClientIsFlooding(client)) { char buffer[128]; if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client)) UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!"); /* :TODO: we should probably kick people who spam too much. */ char fullbuffer[192]; UTIL_Format(fullbuffer, sizeof(fullbuffer), "[SM] %s", buffer); g_HL2.TextMsg(client, HUD_PRINTTALK, fullbuffer); m_bWasFloodedMessage = true; RETURN_META(MRES_SUPERCEDE); } /* Handle quoted string sets */ bool is_quoted = false; if (args[0] == '"') { args++; is_quoted = true; } bool is_trigger = false; bool is_silent = false; /* Check for either trigger */ if (m_PubTriggerSize && strncmp(args, m_PubTrigger, m_PubTriggerSize) == 0) { is_trigger = true; args = &args[m_PubTriggerSize]; } else if (m_PrivTriggerSize && strncmp(args, m_PrivTrigger, m_PrivTriggerSize) == 0) { is_trigger = true; is_silent = true; args = &args[m_PrivTriggerSize]; } if (!is_trigger) { RETURN_META(MRES_IGNORED); } /** * Test if this is actually a command! */ if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted)) { CPlayer *pPlayer; if (is_silent && g_bSupressSilentFails && client != 0 && (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL && pPlayer->GetAdminId() != INVALID_ADMIN_ID) { RETURN_META(MRES_SUPERCEDE); } RETURN_META(MRES_IGNORED); } m_bIsChatTrigger = true; /** * We'll execute it in post. */ m_bWillProcessInPost = true; m_bTriggerWasSilent = is_silent; /* If we're silent, block */ if (is_silent) { RETURN_META(MRES_SUPERCEDE); } /* Otherwise, let the command continue */ RETURN_META(MRES_IGNORED); } #if SOURCE_ENGINE == SE_DOTA void ChatTriggers::OnSayCommand_Post(void *pUnknown, const CCommand &command) #elif SOURCE_ENGINE >= SE_ORANGEBOX void ChatTriggers::OnSayCommand_Post(const CCommand &command) #else void ChatTriggers::OnSayCommand_Post() #endif { m_bIsChatTrigger = false; m_bWasFloodedMessage = false; if (m_bWillProcessInPost) { /* Reset this for re-entrancy */ m_bWillProcessInPost = false; /* Execute the cached command */ int client = g_ConCmds.GetCommandClient(); unsigned int old = SetReplyTo(SM_REPLY_CHAT); #if SOURCE_ENGINE == SE_DOTA engine->ClientCommand(client, "%s", m_ToExecute); #else serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute); #endif SetReplyTo(old); } } bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted) { /* Extract a command. This is kind of sloppy. */ char cmd_buf[64]; size_t cmd_len = 0; const char *inptr = args; while (*inptr != '\0' && !textparsers->IsWhitespace(inptr) && *inptr != '"' && cmd_len < sizeof(cmd_buf) - 1) { cmd_buf[cmd_len++] = *inptr++; } cmd_buf[cmd_len] = '\0'; if (cmd_len == 0) { return false; } /* See if we have this registered */ bool prepended = false; if (!g_ConCmds.LookForSourceModCommand(cmd_buf)) { /* Check if we had an "sm_" prefix */ if (strncmp(cmd_buf, "sm_", 3) == 0) { return false; } /* Now, prepend. Don't worry about the buffers. This will * work because the sizes are limited from earlier. */ char new_buf[80]; strcpy(new_buf, "sm_"); strncopy(&new_buf[3], cmd_buf, sizeof(new_buf)-3); /* Recheck */ if (!g_ConCmds.LookForSourceModCommand(new_buf)) { return false; } prepended = true; } /* See if we need to do extra string manipulation */ if (is_quoted || prepended) { size_t len; /* Check if we need to prepend sm_ */ if (prepended) { len = UTIL_Format(m_ToExecute, sizeof(m_ToExecute), "sm_%s", args); } else { len = strncopy(m_ToExecute, args, sizeof(m_ToExecute)); } /* Check if we need to strip a quote */ if (is_quoted) { if (m_ToExecute[len-1] == '"') { m_ToExecute[--len] = '\0'; } } } else { strncopy(m_ToExecute, args, sizeof(m_ToExecute)); } return true; } unsigned int ChatTriggers::SetReplyTo(unsigned int reply) { unsigned int old = m_ReplyTo; m_ReplyTo = reply; return old; } unsigned int ChatTriggers::GetReplyTo() { return m_ReplyTo; } bool ChatTriggers::IsChatTrigger() { return m_bIsChatTrigger; } bool ChatTriggers::ClientIsFlooding(int client) { bool is_flooding = false; if (m_pShouldFloodBlock->GetFunctionCount() != 0) { cell_t res = 0; m_pShouldFloodBlock->PushCell(client); m_pShouldFloodBlock->Execute(&res); if (res != 0) { is_flooding = true; } } if (m_pDidFloodBlock->GetFunctionCount() != 0) { m_pDidFloodBlock->PushCell(client); m_pDidFloodBlock->PushCell(is_flooding ? 1 : 0); m_pDidFloodBlock->Execute(NULL); } return is_flooding; } bool ChatTriggers::WasFloodedMessage() { return m_bWasFloodedMessage; }