/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* General Temp Entities */ "#default" { "Offsets" { /* Offset into CBaseTempEntity constructor */ "s_pTempEntities" { "windows" "19" } "GetTEName" { "windows" "4" "linux" "4" "mac" "4" } "GetTENext" { "windows" "8" "linux" "8" "mac" "8" } "TE_GetServerClass" { "windows" "0" "linux" "0" "mac" "0" } } "Signatures" { "CBaseTempEntity" { "library" "server" "windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48" } "s_pTempEntities" { "library" "server" "linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE" "mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE" } } } /* CGlobalEntityList */ "#default" { "Signatures" { /* Functions in CGlobalEntityList */ "FindEntityByClassname" { "library" "server" "windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B" "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" "mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" } } } /* General GameRules */ "#default" { "Offsets" { /* Offset into CreateGameRulesObject */ "g_pGameRules" { "windows" "2" } } "Signatures" { /* This signature sometimes has multiple matches, but this * does not matter as g_pGameRules is involved in all of them. * The same g_pGameRules offset applies to each match. * * Sometimes this block of bytes is at the beginning of the static * CreateGameRulesObject function and sometimes it is in the middle * of an entirely different function. This depends on the game. */ "CreateGameRulesObject" { "library" "server" "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2" } "g_pGameRules" { "library" "server" "linux" "@g_pGameRules" "mac" "@g_pGameRules" } } } /* CBaseEntityOutput::FireOutput */ "#default" { "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } /* No More Room in Hell */ "nmrih" { "Offsets" { "GiveNamedItem" { "windows" "412" "linux" "413" "mac" "413" } "RemovePlayerItem" { "windows" "271" "linux" "272" "mac" "272" } "Weapon_GetSlot" { "windows" "269" "linux" "270" "mac" "270" } "Ignite" { "windows" "209" "linux" "210" "mac" "210" } "Extinguish" { "windows" "213" "linux" "214" "mac" "214" } "Teleport" { "windows" "109" "linux" "110" "mac" "110" } "CommitSuicide" { "windows" "451" "linux" "451" "mac" "451" } "GetVelocity" { "windows" "141" "linux" "142" "mac" "142" } "EyeAngles" { "windows" "132" "linux" "133" "mac" "133" } "AcceptInput" { "windows" "36" "linux" "37" "mac" "37" } "SetEntityModel" { "windows" "24" "linux" "25" "mac" "25" } "WeaponEquip" { "windows" "262" "linux" "263" "mac" "263" } "Activate" { "windows" "33" "linux" "34" "mac" "34" } "PlayerRunCmd" { "windows" "430" "linux" "431" "mac" "431" } "GiveAmmo" { "windows" "253" "linux" "253" "mac" "253" } } } }