"Games" { "#default" { "Keys" { "vtsym" "_ZTV11CBaseEntity" "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci" "GiveNamedItem_vt" "_ZTV11CBasePlayer" "RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon" "RemovePlayerItem_vt" "_ZTV11CBasePlayer" "Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi" "Weapon_GetSlot_vt" "_ZTV20CBaseCombatCharacter" "Ignite" "_ZN14CBaseAnimating6IgniteEfbfb" "Ignite_vt" "_ZTV14CBaseAnimating" "Extinguish" "_ZN14CBaseAnimating10ExtinguishEv" "Extinguish_vt" "_ZTV14CBaseAnimating" "Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_" "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb" "CommitSuicide_vt" "_ZTV11CBasePlayer" "GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_" "EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv" "DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_" "DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf" "DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector" "SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc" "AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti" "WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "WeaponEquip_vt" "_ZTV20CBaseCombatCharacter" "Activate" "_ZN11CBaseEntity8ActivateEv" "PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper" "PlayerRunCmd_vt" "_ZTV11CBasePlayer" // SDKHooks "EndTouch" "_ZN11CBaseEntity8EndTouchEPS_" "FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t" "GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEv" "OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo" "PreThink" "_ZN11CBasePlayer8PreThinkEv" "PreThink_vt" "_ZTV11CBasePlayer" "PostThink" "_ZN11CBasePlayer9PostThinkEv" "PostThink_vt" "_ZTV11CBasePlayer" "Reload" "_ZN17CBaseCombatWeapon6ReloadEv" "Reload_vt" "_ZTV17CBaseCombatWeapon" "SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob" "ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii" "Spawn" "_ZN11CBaseEntity5SpawnEv" "StartTouch" "_ZN11CBaseEntity10StartTouchEPS_" "Think" "_ZN11CBaseEntity5ThinkEv" "Touch" "_ZN11CBaseEntity5TouchEPS_" "TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace" "UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv" "Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf" "VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject" "Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon" "Weapon_CanSwitchTo_vt" "_ZTV20CBaseCombatCharacter" "Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon" "Weapon_CanUse_vt" "_ZTV20CBaseCombatCharacter" "Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_" "Weapon_Drop_vt" "_ZTV20CBaseCombatCharacter" "Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "Weapon_Equip_vt" "_ZTV20CBaseCombatCharacter" "Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi" "Weapon_Switch_vt" "_ZTV20CBaseCombatCharacter" } } "#default" { "#supported" { "engine" "orangebox_valve" "engine" "left4dead2" "engine" "alienswarm" } "Keys" { "GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv" } } "#default" { "#supported" { "game" "tf" } "Keys" { "ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv" "ForceRespawn_vt" "_ZTV9CTFPlayer" "GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb" "GiveNamedItemTF_vt" "_ZTV9CTFPlayer" "EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable" "EquipWearable_vt" "_ZTV11CBasePlayer" "RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable" "RemoveWearable_vt" "_ZTV11CBasePlayer" "GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv" "GrenadeDetonate_vt" "_ZTV12CBaseGrenade" } } "#default" { "#supported" { "engine" "left4dead" "engine" "left4dead2" } "Keys" { "GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci" "GiveNamedItem_vt" "_ZTV9CCSPlayer" } } }