#ifndef _INCLUDE_SOURCEPAWN_JIT_X86_H_ #define _INCLUDE_SOURCEPAWN_JIT_X86_H_ #include using namespace SourcePawn; class CompData : public ICompilation { public: CompData() : plugin(NULL), debug(false) { }; public: sp_plugin_t *plugin; bool debug; }; class JITX86 : public IVirtualMachine { public: const char *GetVMName() =0; ICompilation *StartCompilation(sp_plugin_t *plugin); bool SetCompilationOption(ICompilation *co, const char *key, const char *val) ; IPluginContext *CompileToContext(ICompilation *co); void AbortCompilation(ICompilation *co); void FreeContextVars(sp_context_t *ctx); int ContextExecute(sp_context_t *ctx, uint32_t code_idx, cell_t *result); }; #endif //_INCLUDE_SOURCEPAWN_JIT_X86_H_