/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Counter-Strike:Source Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or .
*
* Version: $Id$
*/
#include "extension.h"
#include "RegNatives.h"
#define REGISTER_NATIVE_ADDR(name, code) \
void *addr; \
if (!g_pGameConf->GetMemSig(name, &addr)) \
{ \
return pContext->ThrowNativeError("Failed to locate function"); \
} \
code; \
g_RegNatives.Register(pWrapper);
inline CBaseEntity *GetCBaseEntity(int num, bool isplayer)
{
edict_t *pEdict = engine->PEntityOfEntIndex(num);
if (!pEdict || pEdict->IsFree())
{
return NULL;
}
if (num > 0 && num <= playerhelpers->GetMaxClients())
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict);
if (!pPlayer || !pPlayer->IsConnected())
{
return NULL;
}
}
else if (isplayer)
{
return NULL;
}
IServerUnknown *pUnk;
if ((pUnk=pEdict->GetUnknown()) == NULL)
{
return NULL;
}
return pUnk->GetBaseEntity();
}
static cell_t CS_PrintHintText(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
g_pSM->SetGlobalTarget(client);
char buffer[192];
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
/* Check for an error before printing to the client */
if (pContext->GetContext()->n_err != SP_ERROR_NONE)
{
return 0;
}
bf_write *pBitBuf = usermsgs->StartMessage(g_msgHintText, ¶ms[1], 1, USERMSG_RELIABLE);
if (pBitBuf == NULL)
{
return pContext->ThrowNativeError("Could not send a usermessage");
}
pBitBuf->WriteByte(1);
pBitBuf->WriteString(buffer);
usermsgs->EndMessage();
return 1;
}
static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("RoundRespawn",
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0));
}
CBaseEntity *pEntity;
if (!(pEntity=GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
pWrapper->Execute(&pEntity, NULL);
return 1;
}
static cell_t CS_SwitchTeam(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("SwitchTeam",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity=GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
unsigned char vstk[sizeof(CBaseEntity *) + sizeof(int)];
unsigned char *vptr = vstk;
*(CBaseEntity **)vptr = pEntity;
vptr += sizeof(CBaseEntity *);
*(int *)vptr = params[2];
pWrapper->Execute(vstk, NULL);
return 1;
}
sp_nativeinfo_t g_CSNatives[] =
{
{"CS_RespawnPlayer", CS_RespawnPlayer},
{"CS_SwitchTeam", CS_SwitchTeam},
{NULL, NULL}
};
sp_nativeinfo_t g_CS_PrintHintText[] =
{
{"PrintHintText", CS_PrintHintText},
{NULL, NULL},
};