/** * vim: set ts=4 : * ============================================================================= * SourceMod Counter-Strike:Source Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "extension.h" #include "RegNatives.h" #define REGISTER_NATIVE_ADDR(name, code) \ void *addr; \ if (!g_pGameConf->GetMemSig(name, &addr)) \ { \ return pContext->ThrowNativeError("Failed to locate function"); \ } \ code; \ g_RegNatives.Register(pWrapper); inline CBaseEntity *GetCBaseEntity(int num, bool isplayer) { edict_t *pEdict = engine->PEntityOfEntIndex(num); if (!pEdict || pEdict->IsFree()) { return NULL; } if (num > 0 && num <= playerhelpers->GetMaxClients()) { IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(pEdict); if (!pPlayer || !pPlayer->IsConnected()) { return NULL; } } else if (isplayer) { return NULL; } IServerUnknown *pUnk; if ((pUnk=pEdict->GetUnknown()) == NULL) { return NULL; } return pUnk->GetBaseEntity(); } static cell_t CS_PrintHintText(IPluginContext *pContext, const cell_t *params) { int client = params[1]; IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]); if (!pPlayer) { return pContext->ThrowNativeError("Client index %d is invalid", client); } if (!pPlayer->IsInGame()) { return pContext->ThrowNativeError("Client %d is not in game", client); } g_pSM->SetGlobalTarget(client); char buffer[192]; g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2); /* Check for an error before printing to the client */ if (pContext->GetLastNativeError() != SP_ERROR_NONE) { return 0; } bf_write *pBitBuf = usermsgs->StartMessage(g_msgHintText, ¶ms[1], 1, USERMSG_RELIABLE); if (pBitBuf == NULL) { return pContext->ThrowNativeError("Could not send a usermessage"); } pBitBuf->WriteByte(1); pBitBuf->WriteString(buffer); usermsgs->EndMessage(); return 1; } static cell_t CS_RespawnPlayer(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; if (!pWrapper) { REGISTER_NATIVE_ADDR("RoundRespawn", pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0)); } CBaseEntity *pEntity; if (!(pEntity=GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } pWrapper->Execute(&pEntity, NULL); return 1; } static cell_t CS_SwitchTeam(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; if (!pWrapper) { REGISTER_NATIVE_ADDR("SwitchTeam", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1)) } CBaseEntity *pEntity; if (!(pEntity=GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } unsigned char vstk[sizeof(CBaseEntity *) + sizeof(int)]; unsigned char *vptr = vstk; *(CBaseEntity **)vptr = pEntity; vptr += sizeof(CBaseEntity *); *(int *)vptr = params[2]; pWrapper->Execute(vstk, NULL); return 1; } sp_nativeinfo_t g_CSNatives[] = { {"CS_RespawnPlayer", CS_RespawnPlayer}, {"CS_SwitchTeam", CS_SwitchTeam}, {NULL, NULL} }; sp_nativeinfo_t g_CS_PrintHintText[] = { {"PrintHintText", CS_PrintHintText}, {NULL, NULL}, };